List of changes version 1.36.4.0:
[ PANORAMA ]
- Users can now opt in to the Panorama UI on Windows and cross-play with their friends by adding -panorama to the CS:GO launch options.
[ HUD ]
- HUD Money panel now has a background like the health and ammo and is also controllable with cl_hud_background_alpha.
- Fixed the HUD chat lines not lining up with each other in certain resolutions/scales.
- Updated the look of crosshair style 0 and 1 to more closely match the scaleform version.
- Panorama crosshair style 0 and 1 now no longer scale when changing resolution.
- Added buttons to the scoreboard to allow users to toggle caster features.
- Custom team logos now work again using png extension and can be placed in the new team image location or the old (flash) location.
- Fixed ADR not filtering out team damage.
- Fixed Overwatch suspect not being highlighted in scoreboard.
[ WATCH MENU ]
- Added download state indicators to match lister tiles
- Enabled watching a demo from a specific round
[ SCOREBOARD ]
- Eliminated possible delay of a player’s team change state.
- Self highlighting has been changed from green to team color.
- The skillgroup field has been adjoined to name field.
- Background blur amount has been reduced.
- added modespecific row definitions for flying scoutsman and wingman.
- Updated skillgroup icons.
- Added support for Major tournament name and event stage.
- Fixed duplicate bot row when a bot disconnects.
- Fixed mute indicator getting stuck on.
- Added ability to choose scoreboard stat for sorting by clicking on label.
- Fixed issue with resetting of some stats when the match was restarted.
- Fixed round survivor pips panel getting cropped in certain resolutions.
[ GAMEPLAY ]
- Re-added “Show Team Equipment” and added keybinding to settings menu (+cl_show_team_equipment)
- Added “Show Team Positions In HUD” to settings menu (cl_teamid_overhead_always)
- Buy menu background blur has been reduced.
- Re-added the health/armor and ammo background elements that can be adjusted with the existing alpha convars via console or options menu.
- Updated drop shadows from most colored hud elements to read better.
- Updated the radar player icons to make them a bit more crisp.
- Fixed team flags not working properly in spectator view.
- Fixed truncated team names in the spectator screen that tried to use team flags.
- Added a missing team logo. (Luminosity).
- Team money and equipment value now hides properly when the scoreboard is up along with the rest of the player panels in the spectator screen.
[ MISC ]
- Fixed some asserts.
- Fixed some crashes.
- Reverted unintended CZ reload animation change.
- Fixed the ability to apply stickers to items that have no empty sticker slots.
- Improved visibility of dashboard character in 4×3 resolutions.
- Fixed avatar color issues
- Fixed the spectator name, score and team logo overlapping the middle in 4×3.
- Fixed some javascript exceptions.
- Reduced width of the scoreboard in Competitive mode.
- Loadout radial wheel team icon can now toggle teams.
- Added unusual item tile to case opening scroll.
- Fixed some crashes when playing demos with high timescale values.
- Repeatedly tapping the bomb resets the defuse UI timer properly.
- While spectating the bomb defuser, switching to another player no longer plays the ‘defuse failed’ fade-out animation for the defuse UI.
- ‘Buy Menu’ and ‘Use’ key bindings and will now go back one level in the buy menu instead of always closing. This matches the old behavior.
- Fixed an issue with upper/lowercase letters in some languages.
- Fixed team select music continuing to play after a disconnect.
- Updated crosshair style 0 and 1 to match the scaleform versions better.
- Updated the gradient background of the health and ammo on the hud a bit.
- Increased brightness and adjusted the vignetting on the map loading screen image.
[ RADAR ]
- The hotkey and letter text on the radar player icons are now black.
- Fixed the border around the radar being offset and scaled improperly at lower resolutions and non default scales.
[ CHAT ]
- Added gradient backgrounds to hud chat panels and reduced drop-shadow for that text.
- The chat history window is now more translucent.
[ MAPS ]
Mirage:
- Adjusted player collision on bench wall at bombsite B.
Overpass:
- Fixed several bomb-stuck spots.
Cache:
- Updated the BSP embedded radar map image to the new version.