Release date: December 2, 2008
Genre: Action, adventure
Developer and Publisher: Rockstar North & Take-Two Interactive
Platform: PC (Windows)
Interface language: English, French, German, Italian, Russian, etc
Voice language: English for all languages
Multiplayer: Included
Contents: Includes episodes of “The Lost and Damned” and “The Ballad of Gay Tony”.
Version: 1.2.0.43
Description: GTA 4 — is a cross-platform 3D action-adventure game. Chronologically, it is the ninth in the famous Grand Theft Auto series. It was released on April 29, 2008 for game consoles, and a year later for personal computers. The game also has an add-on Episodes from Liberty City. At the disposal of the player received several new characters, a supplemented storyline and many side quests.
On our site you can download GTA 4 torrent or directly through the browser. The client has a built-in launcher (7Launcher) to automatically update the game.
Reviews
This is a fantastic game in many ways. It was unjustly forgotten due to the release of GTA V, although personally, I was pleased with GTA IV in almost all aspects more. The bleakness of this game is not typical for most GTA series. The gloomy city, the hopes that are shattered immediately after the arrival of the main character in America, the country where dreams come true and where there are opportunities. The harsh reality: suffering pedestrians, story characters with a foul temper, no dreams.
Many people liked this game because of its physics (swings), destructibility, and the extensive Russian neighborhood in the middle of the United States, but they don’t delve deeper. Seeing the trailer, everyone was waiting for it because of its appearance and mechanics, but I believe that without immersing in the main storyline and its two expansions, this game will not deliver what it’s supposed to.
This game has one of the most serious and thought-out storylines in the entire GTA series. Niko Bellic is the only character in the GTA games who has feelings and a detailed background. He is not a psycho like Trevor, Claude, or Tommy Vercetti. He’s not a dishonest bank robber like Michael De Santa. He’s not a neighborhood gangster like CJ or Franklin. He’s not a glamorous club-goer like Luis Lopez. He’s not a mobster like Tony Soprano, and not a biker like Johnny Klebitz. He’s just a person with a difficult fate who knows he’s made mistakes and broke the law and that there’s no way out. Niko Bellic is the best protagonist in GTA, especially if you choose the Revenge ending. Vic Vance is very similar to him in terms of his story and I really like him as well. However, most players are too young to understand the full drama and character of Niko, so they find him boring. These people would rather associate themselves with the “cool guy” CJ or the crazy psychopath Trevor who kills left and right just because of his madness.
Perhaps the most untypical GTA game to date. A relatively dramatic (within the series) story, sometimes annoying (but so lifelike!) characters, the most realistic car physics and police and pedestrian behavior. Of course, the graphics might elicit a condescending smile in 2020, but the car models look convincing enough. (very subjective) I liked Liberty City from the HD universe of GTA much more than Los Santos from GTA 5: it’s dark, oppressive, rainy, and gray, which makes it the perfect backdrop for the story of Serbian immigrant Nico Bellic. The story makes you think, and the game sets the tone for a thoughtful playthrough. Unlike GTA 5, which was filled with mini-games and open-world activities, in GTA 4, communication with friends and acquaintances is the main focus as the protagonist makes more and more connections throughout the game. Sure, they provide help and have their own features, but what’s equally important is that through communication with them, the main character reveals himself, and his motivations and beliefs become clearer. For me, this is the best part of GTA.
This is a fantastic game in many ways. It was unjustly forgotten due to the release of GTA V, although personally, I was pleased with GTA IV in almost all aspects more. The bleakness of this game is not typical for most GTA series. The gloomy city, the hopes that are shattered immediately after the arrival of the main character in America, the country where dreams come true and where there are opportunities. The harsh reality: suffering pedestrians, story characters with a foul temper, no dreams.
Many people liked this game because of its physics (swings), destructibility, and the extensive Russian neighborhood in the middle of the United States, but they don’t delve deeper. Seeing the trailer, everyone was waiting for it because of its appearance and mechanics, but I believe that without immersing in the main storyline and its two expansions, this game will not deliver what it’s supposed to.
This game has one of the most serious and thought-out storylines in the entire GTA series. Niko Bellic is the only character in the GTA games who has feelings and a detailed background. He is not a psycho like Trevor, Claude, or Tommy Vercetti. He’s not a dishonest bank robber like Michael De Santa. He’s not a neighborhood gangster like CJ or Franklin. He’s not a glamorous club-goer like Luis Lopez. He’s not a mobster like Tony Soprano, and not a biker like Johnny Klebitz. He’s just a person with a difficult fate who knows he’s made mistakes and broke the law and that there’s no way out. Niko Bellic is the best protagonist in GTA, especially if you choose the Revenge ending. Vic Vance is very similar to him in terms of his story and I really like him as well. However, most players are too young to understand the full drama and character of Niko, so they find him boring. These people would rather associate themselves with the “cool guy” CJ or the crazy psychopath Trevor who kills left and right just because of his madness.
Perhaps the most untypical GTA game to date. A relatively dramatic (within the series) story, sometimes annoying (but so lifelike!) characters, the most realistic car physics and police and pedestrian behavior. Of course, the graphics might elicit a condescending smile in 2020, but the car models look convincing enough. (very subjective) I liked Liberty City from the HD universe of GTA much more than Los Santos from GTA 5: it’s dark, oppressive, rainy, and gray, which makes it the perfect backdrop for the story of Serbian immigrant Nico Bellic. The story makes you think, and the game sets the tone for a thoughtful playthrough. Unlike GTA 5, which was filled with mini-games and open-world activities, in GTA 4, communication with friends and acquaintances is the main focus as the protagonist makes more and more connections throughout the game. Sure, they provide help and have their own features, but what’s equally important is that through communication with them, the main character reveals himself, and his motivations and beliefs become clearer. For me, this is the best part of GTA.
This is a fantastic game in many ways. It was unjustly forgotten due to the release of GTA V, although personally, I was pleased with GTA IV in almost all aspects more. The bleakness of this game is not typical for most GTA series. The gloomy city, the hopes that are shattered immediately after the arrival of the main character in America, the country where dreams come true and where there are opportunities. The harsh reality: suffering pedestrians, story characters with a foul temper, no dreams.
Many people liked this game because of its physics (swings), destructibility, and the extensive Russian neighborhood in the middle of the United States, but they don’t delve deeper. Seeing the trailer, everyone was waiting for it because of its appearance and mechanics, but I believe that without immersing in the main storyline and its two expansions, this game will not deliver what it’s supposed to.