– Fixed doable distant code execution bug in KeyValues parsing. Thanks to xPaw for locating and reporting the difficulty!
– Fixed a bug permitting group servers to override sure game recordsdata.
– Added assist in vbsp for clip brush textures with completely different materials sorts.
– Added CS:GO in-game weblog localization for Finnish.
– Significantly lowered vacation cheer.
– Added convars cl_weapon_debug_show_accuracy and cl_weapon_debug_show_accuracy_duration
– With “cl_weapon_debug_show_accuracy 1,” when a shot is fired, a 12 inch circle might be drawn on the Effective Range of the weapon, i.e, the farthest distance at which the shot is assured to fall inside a 12 inch circle.
– With “cl_weapon_debug_show_accuracy 2,” when a shot is fired, a circle might be drawn on the floor that’s aimed toward displaying the world that would have been hit by the bullet given its inaccuracy.
– cl_weapon_debug_show_accuracy_duration ( default 10 ) determines how lengthy the debug circles final.
– The additional the shot is into the spray sequence, the extra crimson the circle might be.
– Increased radius of c4 disarm sound
– Fixed some circumstances the place alt-tabbing away and again to the game would trigger incorrect sounds to play
– Visibility enhancements based mostly on color-blind participant suggestions
– Texture enhancements
– New vent fashions
– Added delicate markers for grenade throws (thanks James Bardolph)
– Added plant-zone decals to Bombsite B
– Added graphic for “Sun-room” (thanks Thurnip)
– Fixed fade distance on crate in checkers
– Fixed weapons being irretrievable below vent
– Fixed all identified bomb-stuck spots
– Fixed an exploit involving flashbangs from mid into checkers
– Fixed pixelwalks at mid, T-Spawn, A principal, A website
– Improved .nav mesh (thanks p_NM)
– Improved accuracy of grenade clips on steel containers
– Clip brushes now play the right materials sort footstep sound
– Performance optimizations
– Removed crate stack from CT facet
– Removed railings outdoors HUT
– Removed railings at prime of Heaven ladder
– Lowered ambient soundscape volumes
– Door opening and shutting predictability mounted
– Improved .nav mesh (thanks Bez)
– Fixed +use interplay by way of software or clip brushes
– Fixed double doorways being blocked by their sibling door being blocked by the participant