The newest LawBreakers patch is right here, bringing “significant changes to how health works across the game.” In patch notes posted on Steam, a lot of modifications have been made, many specializing in serving to gamers keep alive longer, as a result of “we’ve found that many of our players are spending significantly more time staring at a respawn screen than we’d like.”
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Three main modifications are being launched to assist deliver this about. The first is the simplest – well being has been elevated for each position. More well being clearly means it takes longer to die, so that ought to make things better fairly shortly. The second is introducing well being regeneration after you’ve been out of fight for some time. That can even apply to all roles, that means you’re not depending on Battle Medic, aiming to maintain you within the combat longer, “rather than having players retreat to a health station.”
The third is maybe essentially the most complicated change. The implementation of a “group spawning system” means you’ll spawn alongside your teammates extra usually, quite than spawning by yourself. Further rationalization reveals “we’ve added logic that tries to spawn teammates who died shortly after one another into collections. This means you will more frequently have some support when heading into battle.”
These modifications aren’t the one ones being launched on this patch. There’s additionally a brand new map, referred to as Namsan, extra matchmaking choices, and each day login rewards. Those will present 50 credit the primary time you log into LawBreakers for the day. There are additionally a number of stability modifications, which you’ll try within the patch notes themselves.
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