Ubisoft have admitted they knew there have been issues with Rainbow Six Siege’s Lion earlier than he was launched.
Check out our listing of the best Rainbow Six Siege operators.
Yesterday, Ubisoft launched their mid-season designer’s notes, giving gamers an perception into the crew’s ideas on operator balancing. The put up outlined upcoming nerfs for Lion and Hibana, in addition to substantial buffs for LMG harm.
The devs then took to Reddit for an AMA session. One Redditor requested how the crew might give Lion the inexperienced mild although it’s clear he’s unbalanced, and the same state of affairs had occured with Ela, ensuing within the devs admitting they knew there was a difficulty with Lion earlier than launch.
“There are clearly limitations and flaws in our pipeline when it comes to testing and iterating on operator balancing before releasing them,” recreation designer Jean-Baptiste Hallé said. “We have professional gamers are available early to check content material, however we do not get a full image as it’s restricted in time and the variety of gamers concerned. Also, we do not all the time have the time to appropriate the problems that they spot throughout these classes.
“For instance, on Lion, they did spot that the total define detection was problematic. We didn’t have time to switch that system earlier than the discharge of the operator. This reveals that now we have room for enchancment in our iteration pipeline.”
Lion is at present too robust, making him nearly a 100% decide in professional league, and customarily not enjoyable to play in opposition to. Hopefully the nerfs will repair this. Additionally, the builders revealed they are going to be trying to update older operators throughout the year.
Test Server patch notes are due later as we speak. You can try the total listing of designer’s notes here.
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