Half-Life 2: Episode three is right here… as an unofficial isometric shooter

In August, Half-Life’s lead author Marc Laidlaw published a so-called ‘fan fiction’ that exposed what would’ve been the plot of Half-Life 2: Episode three, had he ever had the possibility to make it. It inspired a game jam, the article of which is to understand this episode and eventually deliver us all somewhat little bit of closure. The newest submission is Expo Decay, by developer Owen Deery.

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Owen says he did not need to retread – and in any case could not match – Valve’s first-person shooters, so Expo Decay takes an isometric perspective. He goals to mix “the motion of Half-Life with one thing extra rapidly accessible, like Lego: Star Wars or Hotline Miami,” Owen says. 

“The fight advanced into one thing actually enjoyable, so I additionally included an enviornment mode so gamers can blast Combine and Zombie hordes infinitely! Along with this got here a couple of mutators (like Big Head mode) so as to add some selection.”

Expo Decay is out at present, and might be downloaded by way of its web page at Owen’s site (you possibly can title your personal value). To browse the opposite entries to Epistle three, which closes tomorrow, head here.


 
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