Global Offensive » Release Notes for two/three/2017

[CSGO]– Replaced Dust II with Inferno within the Active Duty Group.
– Created a separate Dust II map group for Casual and Deathmatch sport modes.
– Separated Reserves Group into Reserves Group and Hostage Group.

[MISC]– By default, gamers can now apply graffiti rapidly by urgent and releasing the graffiti menu key. This may be disabled from the graffiti menu through checkbox. To alleviate any preliminary confusion from this transformation, we added one further cost to all unsealed graffiti.
– Optimized water supplies utilized in Inferno, Nuke and Aztec maps.
– Added convars mp_teamscore_max, mp_teamscore_1, mp_teamscore_2 to show better of N maps sequence within the spectator UI.

[MAPS]– Dust2
— Fixed varied spots the place C4 may get caught

– Cobblestone
— Made cubby close to backside of platform stairs in Bombsite B deeper
— Smoothed out motion round B ramp and dropdown room
— Fixed varied spots the place C4 may get caught (Thanks Residents_evil!)
— Fixed some surfaces taking part in the fallacious footstep sounds

– Overpass
— Fixed varied spots the place C4 may get caught (Thanks kame942!)
— Ground in CT spawn now shows decals accurately
— Fixed some surfaces taking part in the fallacious footstep sounds

– Train
— Fixed varied spots the place C4 may get caught

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