DayZ loses one other inventive director

DayZ loses one other inventive director

Brian Hicks, the inventive director on DayZ, says he will probably be leaving Bohemia Interactive after 5 years on the studio.

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Hicks made the announcement in a developer update on the DayZ website. He says that, “I feel DayZ has reached a point in which I – much like how [game creator] Dean Hall felt years back – am no longer needed”. Hall left Bohemia in 2014 to discovered his personal studio RocketWerkz, which is presently engaged on early entry title Stationeers

Hicks says that, over the past 12 months, he has been taking “more and more of a back seat” to different builders on the workforce. “Peter Nespešný and the design team have a rock-solid grasp of what DayZ is, and what it needs to be. All of our systems have been discussed, documented, and discussed again.”

He made this determination after he was certain the large upcoming 0.63 replace for DayZ was prepared – though he admits he was not sure “about how .63 would be received, or how it would perform under a full-scale load. I don’t want to be a broken record – but I am so happy that all of those concerns have been washed away.”

He plans to return residence to the United States and pursue alternatives there, though he says he’ll preserve his promise of doing a 24-hour livestream as soon as DayZ hits model 1.0 – which, the final we heard, was going to happen sometime this year.  

 


 
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