CS: GO update from 5/23/2018 (v1.36.3.7)

List of changes version 1.36.3.7:

[ MISC ]

  • Fixed end of round panel sometimes incorrectly showing defuse with 0.000 seconds remaining for players or bots who joined the server mid-round, even if they didn’t defuse the bomb.
  • Fixed some broken materials on the Leet Crew character models.

[ SOUND ]

(Thanks to /u/slothSquadron and CSGO community for repro movies and feedback.)

  • Lowered volume of select ambient sounds in Nuke.
  • Fixed bug where USP-S and M4A1-S were playing distant versions beyond their max audible distance.
  • Lowered volume of helicopter sounds.
  • Lowered DSP effects on Glock and AK47.
  • Added missing snd_lvl to M4A1 so it can receive DSP effects.
  • Removed lapping water sound from fountain in Overpass.
  • Fixed bug where jump landing sounds became silent before their maximum audible distance.
  • Fixed bug where Cache outdoor reverb sounded like it was indoors.

[ SDK ]

  • Fixed vbsp and hlmv tools to correctly handle paths that contain spaces.
1.36.3.7, cs go, update

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