Release Notes for two/23/2016

List of adjustments:


– Fixed a case the place Gemini marketing campaign mission couldn’t get checked off within the marketing campaign journal even when the mission was energetic for the participant on the time of completion.
– Added engine help for as much as 4096 mannequin precache desk entries.
– cl_timeout setting is now capped at 30 seconds.
– Fixed weapon_fire occasion for the Medi-Shot having the inaccurate “weapon” despatched.
– Added lacking tagrenade_detonate occasion.
– Fixed lacking alphas to resolve un-skinned areas on the next weapons: USP-S | Royal Blue, P90 | Desert Warfare, UMP-45 | Corporal, SCAR-20 | Cyrex
– Improved vert rely on SCAR-20 scope


– Fixed not having the ability to choose the fifth slot when you will have a bomb and medi-shot geared up.
– Fixed not having the ability to cycle by means of gadgets within the fifth slot in the event you had greater than 1.
– Fixed stock UI hiding when preforming actions on gadgets (like making use of stickers) whereas within the foyer.
– Fixed foyer displaying incorrect participant knowledge when looking solo and utilizing the stock.
– Fixed sticker mannequin panel overlapping stop foyer dialog and different dialogs.


– User accounts may also obtain a brief cooldown when their Game Server Login Token will get banned.

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