Modder Vergil has been engaged on a remake of Half-Life 2 in Unreal Engine 4, and now he’s launched a four-minute video of his efforts. The gameplay reveals the opening space as Gordon Freeman arrives in City 17, the place he proceeds to point out off the physics and the sport world.
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To recreate the texture of Half-Life 2, Vergil immediately imported Source Assets of the sport into Unreal Engine Four after which cleaned them up, creating a formidable remake whereas nonetheless remaining true to the unique recreation.
“I’ve imported Valve’s vanilla meshes and textures to recreate the first map of Half-Life 2 in Unreal. I wanted it to be close to the original game’s atmosphere. There was a lot of mesh clean-up work that I’ve had to do. And of course lighting, shading, and blueprinting. I really wanted to see how these assets turn out in Unreal Engine 4.”
The remake is a work-in-progress, with NPCs and enemies but to be applied. If you need to assist Vergil with the mod, you possibly can be part of him on his Discord channel. Just watch out earlier than you go testing the remainder of his repertoire, because it’s, er, not precisely protected for work.
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