Blizzard are investigating a thriller nerf to Overwatch’s Reinhardt

While Reinhardt did obtain a minor nerf to his Earthshatter final in Overwatch’s final patch, many gamers have been complaining about an undocumented change to Reinhardt’s hammer. According to followers, it now takes twice as lengthy for successful of Reinhardt’s hammer to register.

Check out the (reported) stability modifications from Overwatch patch 1.11.

First dropped at gentle by user Kekstarter on the Overwatch boards, they reported that Reinhardt’s hammer now hits on the finish of the swing, moderately than in the course of it. Because of this alteration, Reinhardt mains can now not animation cancel their hammer swings to trigger fast injury.

After a number of Reinhardt mains when into the lab to check this drawback, gamers found that each one of Reinhardt’s talents had been slowed down. The present idea is that the difficulty is because of a netcode change within the Anniversary replace which alters how Overwatch registers skill activation. According to user Palnatoke who went searching for solutions on numerous Overwatch neighborhood Discords, Overwatch’s server apparently now sends gamers a affirmation that you just pressed a button earlier than it prompts a capability, which means there’s a slight delay in when your transfer prompts. If you’re taking part in at a better ping, this skill lag is extra noticeable because it takes longer for the server affirmation to return again to you. While this alteration does not appear to have an effect on different characters, you may see how important the delay is to Reinhardt within the video above.

Reinhardt mains are fairly rightly irritated, as many say that this undocumented change drastically hurts Reinhardt’s place within the meta. While a good few feedback on the discussion board thread are nothing greater than hyperbole, this skill pace discount does cut back Reinhardt’s injury output and the way he reacts to incoming threats.

Following 4 days of indignant messages and bumps on the discussion board thread, lead software program engineer Bill Warnecke finally gave a response through the discussion board. Warnecke states that Blizzard didn’t intend to “change Reinhardt’s hammer” and that the assist staff will “dig into this”.

We will little doubt discover out if the flexibility delay was as a result of aforementioned netcode change or an unintended side-effect of the Earthshatter nerf. Expect a hotfix and a possible rationalization from Blizzard someday subsequent week.

 
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