Bandai Namco announce God Eater three: Giant monster-slaying with a serving to of anime cheese

There appears to be a little bit of a gold rush occurring within the ‘Little people with swords fight exceptionally huge monsters’ style, and Bandai Namco are desperate to stake their newest declare. Today, they introduced God Eater 3, newest of their exceptionally anime franchise about people battling borderline-deific monsters in a scarred and post-apocalyptic world.

You’ve bought some time to attend till the Aragami return. Bone up on your teamwork in these co-op classics.

While the roots of the sequence stretch again so far as the PSP, the above trailer’s graphics indicate a current-gen recreation, scaling all the way down to the Playstation Vita at most. All the God Eater staples appear nicely represented, from assorted Aragami (the god-monsters that you simply hunt) to extremely Anime Goth outfits and outsized, remodeling weapons. While solely a single protagonist is proven, the sequence is finest identified for its co-op, both with human gamers of a customisable celebration of NPCs

For these unfamiliar with the franchise, the ‘Eater’ a part of the title refers back to the absurdly giant God Arc weapons that the protagonists carry. Supernatural swiss military knives that rework between melee and ranged fight kinds, and likewise into large, hungry maws able to ripping chunks of meat off Aragami whether or not they’re lifeless or alive. Successful co-op hunts have a tendency to finish in a violent feeding frenzy as all gamers descend on the fallen beast for a fast chunk.

While no launch date or platforms have been introduced but, it appears exceedingly possible that the sport is coming to PC, on condition that we’re additionally getting the vampiric Souls-like Code Vein from the same studio, plus final 12 months’s arrival of the original two God Eater titles, remastered on Steam. Bandai Namco have been surprisingly good about releasing their console titles – previous or new – on PC these previous couple years, and the standard of ports has usually been fairly excessive.

While by no means an enormous fan of the God Eater sequence, my complaints largely stem from their technological limitations, imposed by their PSP origins. If it is a true next-generation reboot within the vein of Monster Hunter: World, I can’t wait to present this one a stab. I have to admit, I’m a little bit of a sucker for overblown anime goth stylings.

 
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