Final Fantasy 14 supervisor Naoki Yoshida, usually described as Yoshi-P, states he is sorry for making the long-running MMO as worry-free as it is.
Talking to Famitsu, Yoshida emphasized the relevance of striking the best equilibrium of demanding however satisfying. Notably, he stated for many years, Square Enix has actually made an initiative to decrease the quantity of tension and pain individuals experience having fun Final Fantasy 14, and in retrospection stresses the game isn’t testing sufficient.
“I have once again realized that we must continue to provide players with surprises that go beyond their imaginations,” he stated through an automobile translation software program. “In that sense, I actually have some regrets… As we continue to operate FF14, we have tried to make it more comfortable and stress-free for players to enjoy, but when I think back on the past 10 years, I think we may have gone a bit too far in that regard.”
He included: “A video game should of course have an element of stress, but how to handle that properly, is extremely difficult.”
Yoshi-P had not been clear in the meeting in which particular locations he believes Final Fantasy 14 has actually come to be also chilled-out, however he contrasted it to a side-scrolling platformer with no mistakes if you miss out on a dive. “Of course the game would lose its stress, but it would also lose its fun,” he stated.
Going back to Final Fantasy 14, Yoshi-P stated he wants to bring back a much better equilibrium of threat and benefit. “If we do that, we can give everyone a better challenge, in a good way, than ever before.”
In an additional meeting, the precious Final Fantasy manufacturer stated he desires to guide an additional significant game prior to his retired life.
Source: gamesradar.com