Xbox could enable its new studios to create multiplatform games

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Xbox first-party studios boss Matt Booty says the corporate is keen to contemplate placing future games on rival platforms, on a per-franchise foundation.

Game Informer asked Booty if he would enable newly acquired studios, like Double Fine, Obsidian, and Ninja Theory, to maintain creating multiplatform games, to which he replied:

“Yeah, I believe we’d. I believe that the query is much less binary about, ‘should it be on Switch, should it be on PlayStation?’ and extra, ‘does it make sense for the franchise?’

“In different phrases, is it a sort of game the place it might profit from the community impact of being on a bunch of various platforms, or is it a game the place we will finest assist it by placing sources and ensuring that our platforms, issues like xCloud and Game Pass and Xbox Live, are actually leaning in to assist the game?”

Booty mentioned it made sense, for instance, to broaden Minecraft onto new platforms after the corporate acquired Mojang, contemplating it already had gamers on non-Xbox platforms. Franchises comparable to Forza, Halo, and Sea of Thieves, he defined, are designed from the outset to remain unique to the Xbox ecosystem, nonetheless.

Obsidian’s The Outer Worlds is looking to be one of those franchises, transferring ahead.