If you’re fed up of typical dungeon drubbing, Iron Danger is value a glance. It’s an RPG with real-time-tactics fight, a la Shadow Tactics, besides you’re extra more likely to throw a fireball at a goblin than stealthstab a samurai. That’s attention-grabbing sufficient, however the true twist is your means to show again time. It’s an RPG the place you’ll be able to by no means die, and it’s out proper now. I’ve had slightly go, and I’m confused however intrigued.
My first thought was “ooh!”. My second thought was “hmm, how different is that really to using quick saves?”. My third thought, now I’ve tried it, is “oh, it’s completely different”. The time twiddling is baked into the way you play. You don’t simply block assaults: you allow them to occur, then wind again time and place a block marker on the applicable level on the timeline. Here, possibly video will assist.
Plot sensible, you’ve acquired people rebelling towards gods, witch queens marching, forgotten powers awakening… you recognize the drill. You’re a village lady imbued with time magic who will get sucked right into a battle.
I’m right here for the fight. It’s constructed round experimentation, and so builders Action Squad Studios are free to pit you towards enemies that may squish you except you make precisely the fitting strikes. They name it “puzzle-like”, and discuss up how one can “continuously keep trying new approaches to turn impossible odds to your advantage”.
There are environmental situations to consider, too, which remind me of Divinity: Original Sin. “Maybe you will set an enemy on fire and kick them into a grain field for a proper barbeque,” Action Squad say, “or set up a trap and fell a tree on top of them.” Maybe I’ll, Action Squad! Maybe I’ll.
For now I’m nonetheless floundering about with precisely how assault timing works. It’s positively complicated at first, however I really feel like readability is simply half an hour or so away. There is promise right here. Thank God there are solely two folks in your occasion, although, as a result of the variety of buttons on present is already intimidating.
If you’re considering real-time-tactics dungeon crawling however may do with out this rewinding nonsense, John (RPS in peace) was actually into Tower Of Time. It’s “a superb mix of easy-going exploration and smart-but-possible combat mechanics”, in response to his Tower Of Time review.
Iron Danger is on the market on Steam and GOG for £23/$30/€26.