VP of Xbox and Windows Mike Ybarra has raised the potential of completely different content material for the completely different Xbox One .
Although the corporate line earlier than launch of the Xbox One X on November 7 is that it ought to have parity with video games and content material on the Xbox One S, Ybarra mentioned that finally it should come right down to a choice by builders about particular options.
“I think largely we want to empower the developer to make the choices for themselves,” Ybarra advised VG247 when requested if future content material or options may very well be locked to the Xbox One X.
“There will likely be a premise of look, video games should run on each. Of course X goes to have higher visuals, possibly a better body price… It’s as much as the developer. It relies on what they need to do.
“But in general if I go buy a copy of Game X from the store I can plug it into X, I can plug it into S and I’ll have a great time with that.”
Ybarra mentioned that gamers will see and really feel a distinction between the identical recreation on Xbox One X and Xbox One S, so there’s already a divergence between the 2 platforms by way of characteristic units.
“Well, there’s a fine line here,” he mentioned. “First, we strategy it as a household of units. When you strategy it like that, there’s a consistency degree, an expectation that when you’re on S or X, that should be met.
“Of course X is going to have better visuals, maybe a higher frame rate… It’s up to the developer. It depends on what they want to do.”
“Now, if I’m on an X and I convey up or load a recreation, it’s going to be quicker as a result of the general system is a lot quicker than an S. So you’re going to have that distinction that exists. If I used to be to launch Sea of Thieves, it’ll load quicker on the X than the S. Consumers will count on that – they’ll see, they’ll really feel that distinction.
“But from a look and feel I want to keep this as consistent as possible across those devices,” he added.
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