Update, January 19: We Happy Few has been delayed to summer time, and also you gained’t be capable to purchase the Early Access model beginning subsequent month.
We Happy Few was scheduled for launch in April, but it surely’s now been delayed to a non-specific “summer” date. That’s in an effort to use some old style polish to the sport, which in line with the builders is now content material full and playable from starting to finish.
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Developers Compulsion Games first introduced the unique We Happy Few launch date again in August, together with information that it was to be revealed by Gearbox and would have its scope expanded to be corresponding to a full retail recreation. The price increase that accompanied that announcement was met with some criticism, particularly because the recreation was already obtainable in Early Access and wouldn’t be getting any extra updates till the ultimate launch.
To that finish, the builders are enabling refunds for Steam gamers, no matter playtime or date of buy. They’ll even be disabling Steam purchases altogether as of February 1, and gained’t be permitting Early Access purchases – or pre-orders, because the case could also be – till the sport approaches its precise launch date and extra particulars on what the ultimate product consists of are revealed.
Original story August 16, 2017: Today, Compulsion Games made a number of bulletins concerning We Happy Few. The Early Access recreation now has a launch date, April 2018; a writer, Gearbox; and an elevated scope, which the devs have been engaged on for a while. It’s additionally getting a full retail launch and a price ticket to match.
First, there’s the elevated worth. Early Access video games sometimes turn out to be costlier round launch, and We Happy Few will not be an exception because it’ll soar as much as a not insignificant $60. The elevated price additionally comes with an expanded scope, nonetheless.
“After we launched on Early Access, we were approached by Gearbox,” Compulsion Games clarify in a Steam post. “They basically said to us, if we can make a game like that, then they thought we had a good shot at a retail game. We felt that in order to do that, we needed to reinvest and make the game bigger – as you can well imagine – and so that is what we have been working towards for almost a year. It’s why instead of spending 6-12 months in Early Access, it’s going to be closer to 20.”
The outcome, Compulsion promise, will likely be a full-sized retail recreation, although I don’t know what dimension has to do with promoting bodily copies of a recreation.
“The game that we’re planning to ship in April is roughly 2.5x the size of the Life in Technicolour Update (which has just gone live) in terms of pure content, and we’re confident that we will meet the quality and scope expectations that you guys have,” Compulsion proceed. “And we’re still confident that We Happy Few is going to be unlike anything you’ve seen. Although it’ll probably, inevitably, still be compared to Bioshock.”
Along with a retail model, Compulsion are dipping their toes into different conventions, similar to pre-order bonuses and, ugh, a season go, a choice they defend within the post.
We Happy Few is due out on April 13, 2018.
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