Warhammer: Vermintide 2 will get an enormous ‘ol optimisation overhaul and squashes many rats bugs

Warhammer: Vermintide 2 will get an enormous ‘ol optimisation overhaul and squashes many rats bugs

I haven’t slain practically sufficient rats. Warhammer: Vermintide 2 has been rotting away in my Steam library just lately, however the weeks I spent rat-whacking with some friends a few months again have been essentially the most enjoyable I’ve had in co-op in yonks. If you need some goal proof of that, look no additional than our just lately up to date checklist of the best co-op games.

The replace enjoyable doesn’t cease there: Vermintide 2 obtained its largest patch but yesterday, together with “literally hundreds of changes to the game’s levels” and “major optimizations to the game engine”. Fatshark wrote that final quote in daring, so they imply enterprise.

Let’s get the awkward information out the best way first: the obtain measurement is 20gb. There’s extra occurring than simply the optimisation overhaul, however the modifications wanted for “a noticeable increase in performance on all systems” make up the brunt of the obtain. Still, that needs to be excellent news for everybody besides me, who acquired a brand new PC partly as a result of the sport did certainly flip right into a little bit of a slideshow every time a horde confirmed up. I used to be wanting ahead to savouring the distinction my new CPU would make, however I assume now I’ll simply should savour the data that everybody else will get to have a funner time free of charge. Hurray for you guys.

Fatshark expanded on the main points about these stage modifications, that are extra about coping with bugs than stage design. They’ve been made “in order to fix positions where players could get stuck, moving around patrol spawn points to make sure we reduce the chance of them spawning in your face, and improving points where enemies could target you through structures.”

There are additionally loads of modifications to gadgets, abilities, pleasant bot behaviour and never so pleasant monster AI. Despite the variety of tweaks, I used to be disillusioned to seek out that not one of the patch notes are that humorous. Closest I’ve acquired is misreading a line as ‘Increased the initial sulk time of Lifeleeches’. Turns out they now ‘skulk’ for longer, which isn’t anyplace close to as pleasing a psychological picture.

You can discover the total patch notes here.

Source

fatshark, Warhammer: Vermintide 2

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