Underworld Ascendant studio reveals “authored look” art style

“There’s a ‘reality bug’ going around in TV, film, and games, where fantasy has become inundated by gritty photo-realism,” Nate Wells, the art director at Underworld Ascendant studio OtherSide Entertainment, said in a new update on the game’s progress. “With Underworld Ascendant, I want to bring back more whimsy and less brooding.”
To do that, the studio is using what it calls an “authored look” for Underworld Ascendant, which aims to recreate the “fantastical feel” of tabletop gaming with miniatures. “I asked myself, ‘What if the world bore the authorship of a tabletop game?’” Wells said. “Think of the old lead figures and miniature play fields… Everything appears hand-crafted, as if sculpted by an artist, with a genuine sense of levity and naiveté to the art.”
OtherSide released three screens showing off the art style, and while they presumably don’t reflect the final state of the game or its visual quality, they are exciting. I like photorealism as much as the next guy, but you don’t need to look any further than the original Ultima Underworld for proof that it’s not a necessary component of an unforgettable dungeoneering experience.
“This will be an Underworld for the 21st century,” OtherSide Austin Studio Director Warren Spector said. “It’s a modern continuation of Looking Glass’ design tenets, where players are empowered to tell their own stories.”
Find out more at underworldascendant.com.


Retroid Pocket Duo and Pocket Duo Lite Dual-Screen Handheld Consoles Announced With Trailer
EA Sports FC 27 Platinum Trophy Reportedly Requires Paid Purchases
Ubisoft Joins Xbox Initiative to Convert Physical Game Copies to Digital
Nintendo is quietly assembling a killer 2027 lineup
When does Marvel Rivals Season 10 release in your time zone?
Bloober Team Announces Onyx: The Dark Grip for Nintendo Switch 2
Steven Spielberg Sci-Fi Thriller Disclosure Day Sets Peacock Streaming Release Date
Netflix Releases Trailer for Peter Berg WWII Movie The Mosquito Bowl