Ubisoft CEO Yves Guillemot says that fan expectations surrounding a brand new Splinter Cell game have made among the firm’s growth groups unwilling to work on the franchise. In an interview with IGN, Yves Guillemot described the pressures hooked up to creating a brand new game in a long-term franchise.
“When you create a game, you have to make sure you will come [up] with something that will be different enough from what you did before.” That can be a wrestle for any game in a collection, however in a single as long-term as Splinter Cell (the primary game launched in 2002), there’s an additional layer of expectation.
Guillemot says that “the last time we did a Splinter Cell [Blacklist released in 2013], we had a lot of pressure from all the fans saying ‘don’t change it, don’t do this, don’t do that’, so some of the teams were more anxious to work on the brand.” While unable to say rather more, he did reveal that “there are now some people who are looking at and taking care of the brand.”
That implies that sooner or later, we will likely be seeing a brand new Splinter Cell, however Guillemot additionally factors out that the success of a few of Ubisoft’s different franchises could make it tough to drum up developer enthusiasm, with Assassin’s Creed as a named instance.
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Details on no matter Guillemot’s secret Splinter Cell game is are clearly scarce, and he didn’t make it sound like we’d get to see it significantly quickly. We do know, nonetheless, that Assassin’s Creed’s Jade Raymond – who’s now working with Google Stadia – had a design for a new Splinter Cell, and that Ubisoft is “fighting for resources” on games in both Sam Fisher’s franchise and Prince of Persia. The Ubisoft CEO’s phrases don’t give a lot away, however there do not less than supply extra concrete proof that one thing new is within the works.
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