Ubisoft announce adjustments to Rainbow Six’s informal matchmaking for Season three

In their persevering with effort to reply to fan suggestions, Ubisoft have confirmed they are going to be adjusting the way in which Rainbow Six Siege’s informal matchmaking works for Season three.

What’s occurring in Rainbow Six Siege subsequent? Here’s everything we know.

“For the final 4 months, the Casual playlist has been based mostly off of your Ranked Matchmaking Rating (MMR), as famous by this communication,” state Ubisoft in a Reddit post. “In order to address this issue and provide better quality matchmaking, we will be introducing an independent Casual MMR. The Casual MMR will be based off of your performance in Casual play and is no longer tied to your Ranked MMR.”

“Beyond the separation of Ranked and Casual MMR, we are implementing a system for new players that provides them with a baseline MMR that is more on par with where a beginner should be,” provides Ubisoft. “A lower starting point for beginners means that they will be able to increase their MMR in a pool of players with a comparable skill level. This lower MMR rating will be erased over time as they win more matches, eventually placing them where they truly belong based on their skill level.”

When requested why the information was not included within the 50-page patch notes, Ubisoft says: “The final go was given after the patch notes were written. With the patch notes being 50 pages long, they needed to be completed quite some time ago to show for localization in the various different languages.”

Rainbow Six Siege’s Season three is stay now on technical test servers, and rolling out to a full launch on September 5, 2017. Already, Ubisoft have amended their current map rotation changes.

For extra Rainbow Six issues, take a look at our current interview with Rainbow Six Siege brand director Alexandre Remy about Operation Health’s influence and the sport’s exceptional group.

 
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