Two Point Hospital not makes use of Denuvo DRM

Two Point Hospital has changed its Denuvo anti-tamper software program with Steam’s DRM service.

Two Point Hospital is an impressively-designed business simulator with one unlucky annoyance: it got here bundled with the controversial Denuvo anti-tamper software program. Yet this concern was apparently short-lived. Less than a week after launch, the developer eliminated Denuvo by way of a Steam patch.

The information was spotted on Resetera (thanks RobotBrush). This Denuvo-removing patch will likely be accessible in a beta state earlier than it’s utilized to the complete game. The system will likely be changed with Steam’s customary DRM service.

Two Point Hospital not makes use of Denuvo DRM

“We’re 6 days into Two Point Hospital being out in the world and we find ourselves constantly blown away by your love and support for what we’re doing,” Two Point Studios wrote within the replace. “So THANK YOU so much, from all of us here at the Studio. Not ones to rest on our laurels, we’ve been hard at work improving the game and we’re ready to release a hotfix for a few issues that have cropped up in the last couple of days.”

Outside of the usual DRM frustrations, Denuvo is controversial because of its alleged CPU usage. Denuvo has been accused of writing an extreme quantity of information to arduous drives, which can shorten the lifespan of solid-state drives. Denuvo has lengthy denied these claims.

We’ve included the Two Point Hospital modifications beneath. The game is offered now for PC.

Crashes

  • Fixed crash on boot, brought on by machines reporting that they don’t help 720p
  • Fixed crash on boot brought on by invalid timezone
  • Added logging to assist monitor down additional crashes

Saves

  • Fixed majority of load fails (These have been principally brought on by visitor coach or room constructing. The challenge was mostly seen in Mitten University)
  • Fixed numerous circumstances of dangerous knowledge getting in to avoid wasting recordsdata
  • Fall backs for characters that have been saved in a nasty state in order that they’ll decide up what they have been doing

AI

  • Fixed some points to do with characters getting the nav fail icon over their head for seemingly no cause
  • Fixed characters generally switching between behaviors too typically
  • Fixed docs behaving weirdly when being interrupted in working theater
  • Fixed characters generally teleporting out of rooms
  • Fixed VIPs that slide round after loading a save
  • Fixed Recurvery machine improve inflicting invalid interplay factors, which might trigger the room to develop into damaged

Other

  • Fixed merchandise placement breaking when you could have a clock over a fireplace extinguisher
  • Fixed a occasional downside brought on by gadgets being moved to a blueprint
  • Fixed localisation error in Settings display screen (for German, Chinese and Polish)
  • Replaced Denuvo anti-tamper with Steam DRM
 
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