Hello!
We would like to remind you that the second phase of the mass testing of the planned balance changes starts today. The following changes have been added since the first phase was completed:
Structural parts
Reduced damage resistances:
- Engineers
- Bullet damage: from 20% to 15%
- Blast damage: from 20% to 15%
- Nomads
- Bullet damage: from 30% to 20%
- Syndicate
- Bullet damage: from 30% to 25%
- Hyperborea
- Bullet damage: from 35% to 30%
- Founders
- Bullet damage: from 20% to 15%
- Blast damage: from 20% to 15%
- Scavengers
- Bullet damage: from 15% to 10%
- Blast damage: from 35% to 25%
- Steppenwolfs
- Bullet damage: from 15% to 10%
- Blast damage: from 35% to 25%
Comment: the latest increase of damage resistances turned out to be excessive, since heavy parts became more advantageous than the light ones to the extent that was not originally intended. Lowering the values of resistances to the most popular damage types should correct the situation.
Meat grinder (in addition to the announced changes)
- Penalty to the power of the cabin reduced from 28% to 18%.
- Increased traction.
Comment: this change will improve the acceleration of builds on augers.
Draco (in addition to the announced changes)
- Fire rate reduced by 6,6%.
- Overheating speed reduced by 4,3%.
- As a result of the above changes, the time to overheat increased by 12%.
Comment: the change of fire rate combined with the change of damage reduces the damage per second parameter. The change of overheating speed partly makes up for the changes, reducing the damage dealt before overheating less than damage per second.
Lupara, Sledgehammer, Mace, Thunderbolt, Hammerfall, Breaker, Gravastar
- Optimum range reduced by 25%.
- Maximum range reduced by 33%.
Comment: the change should lower the efficiency of the shotguns by making them more dependent on vehicle’s speed and its ability to get into close range.
Yokozuna (in addition to the announced changes)
Power bonus from the cabin’s perk reduced from 200% to 100%.
Also during this phase of testing, there will be a poll on the previously announced change that disables the inertia of “Yongwang”, “Fortune” and “Porcupine” projectiles. If you have tried out this change, please participate in the poll. If you don’t see the poll, you need to enable it in the settings (Settings – General – Privacy – Enable Polls).
How to get on the test server?
If you have ever participated in testing features on a special server, then just start the Launcher from the folder with the test client and wait for the update to complete.
- Create a new folder for the game on your hard drive.
- Download the Launcher from this link. The file name should not contain numbers indicating that the file is a duplicate. Please note that you should launch the file that does not contain any digits (1), (2), etc. in its name. If, when starting the installed launcher, you are logged into the live game servers, you need to delete all downloaded launchers from the download folder and try again.
- Start the Launcher and install the game into the folder you created (for example, D:\Public test\Crossout).
- After the installation is complete, start the Launcher and log into the game with your username and password.
- The progress of your main account will be transferred to the test server (including parts in storage and levels of reputation with factions).
- After logging into the server, to transfer progress from your account, press the “Esc” key and select “Copy account data”.
- Please note the schedule of the test server:
- Friday, September 6, 2024 from 13:00 to 19:00 (GMT)
- Saturday, September 7, 2024 from 13:00 to 19:00 (GMT)
- Sunday, September 8, 2024 from 13:00 to 19:00 (GMT)
- Any progress you make on the test server will not be transferred to the live game servers (INCLUDING ATTEMPTS TO BUY PACKS).
The public test server is intended only for testing of the upcoming update, and may not accommodate all players without exception. However, absolutely anyone can join the server, as long as there are free spots.