The Most Heartwarming Dwarf Game on Steam Surpasses 500,000 Copies Sold in a Year, While Its Roguelike Spin-Off Achieves the Same Milestone in Just One Week

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Deep Rock Galactic
(Image credit rating: Ghost Ship Games)

It took Steam’s most wholesome dwarf game one year to move 500,000 duplicates, though launching a roguelike spin-off struck the very same landmark in one week. 

That originates from Ghost Ship Games Chief Executive Officer Søren Lundgaard on Twitter, among the several pressures behind dwarf ’em up Deep Rock Galactic and its roguelike spin-off Deep Rock Galactic: Survivor. 

Reflecting on the success of the Vampire Survivors-like spin-off, Lundgaard claims the Early Access launch was consulted with 500,000 deliveries flying off the digital racks in simply one week. 

Looking in advance, Lundgaard claims much more hotfixes get on the means to smooth the experience and “address various issues with the game.”

“A massive shoutout to everyone who takes time out of their day to send us bug reports and error logs that help us track down these bugs,” the programmer claims on Steam. “We know there are still a ton of things to fix, but thankfully, that is what Early Access is for, and we hope you will stick with us on this journey.”

As for brand-new web content, there’s lots ahead, though you’ll need to wait a smidgen much longer. At the moment of composing, the Deep Rock Galactic roadmap claims we’re obtaining a brand-new biome quickly, and brand-new managers and “awesome” goals later on.

“Work on the first content update is already well underway,” the Steam blog site proceeds. “The sharp-eyed Scouts among you will have noticed a Roadmap on the Steam store page. We’ll post it below for good measure. The top part of the roadmap is a list of things we’d like to add to the game in the coming weeks and months, but these sections are very much subject to change, and they are not in order of priority.”

Deep Rock Galactic Survivors is out currently on Steam in Early Access.

‘Dwarf’ is currently a tag on Steam adhering to ridiculous yet “very serious” needs from Dwarf Fortress and Deep Rock Galactic devs.

 

Source: gamesradar.com

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