The Last of Us Part 1 dev states there was no crisis on the remake

Naughty Dog’s historic problems with crisis seem boosting

The Last of Us: Part 1 PS5 screenshots
(Image credit report: PlayStation Studios)

A programmer on The Last of Us Part 1 states no crisis was needed to complete advancement on the remake.

“This is the first time in my 13 year career, across multiple studios that I didn’t need to crunch to finish a game,” major atmosphere musician Anthony Vaccaro states onTwitter “Feels good, really good. Especially hitting the same quality bar as TLOU2. More work to keep doing but proud of the big changes so far to make the studio healthier.”

Vaccaro has actually been with Naughty Dog because 2010, working with Uncharted 3, The Last of Us, Uncharted 4, Uncharted: Lost Legacy, as well as The Last of Us: Part 2. His tweet comes together with information that Part 1 has gone gold – suggesting that the majority of advancement has actually been finished, as well as discs are being sent to the manufacturing facilities.

Crunch – the method of functioning long hrs for weeks or months each time leading up to a game’s launch – has actually been a concern throughout the sector, as well as it’sreportedly been a problem at Naughty Dog for years (opens in new tab) In action to the concern, Naughty Dog co-president Neil Druckmann stated in an interview last year (opens in new tab) that “We find that there is no one solution that fits everybody. Everybody has a unique situation we might need to address.”

The rather smaller sized range of creating a remake might have assisted Naughty Dog stay clear of grinding on The Last of Us Part 1, yet below’s wishing that the workshop can maintain a healthy and balanced workplace relocating right into its future jobs.

The Last of Us Part 1 is readied to strike PS5 on September 2, with a computer variation to adhere to at a later day.

One Naughty Dog dev has actually been openly pushing back against complaints about The Last of Us Part 1’s $70 price tag.

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Source: gamesradar.com

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