The Division 2 developer Massive has given us a behind-the-scenes have a look at creating the sound, and music of the game.
The video is pretty detailed, providing insights from The Division 2’s audio director Simon Koudriavtsev, in addition to music composer Ola Strandh, who returns to attain the sequel.
Anyone who performed each games will attest to the upgraded sounds in The Division 2. This is straight away clear in weapon sounds, that are typically a lot sharper, and carry much more oomph. For the sequel, Massive not solely recorded all weapon sounds, it did so in environments just like what you’ll discover within the game’s Washington setting, to seize the reverb results.
For the Dark Zone, the game’s distinctive PvPvE areas, Massive went to the closest approximation: Chernobyl. The staff recorded the quietness of the city to create an eerie feeling for anybody exploring the zone within the game.
One different notable enchancment is The Division 2’s ambient sounds, and encompass results. This is already glorious in stereo, however utilizing Dolby Atmos can actually make a few of the incidental / environmental sounds really feel very actual.
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