Steam was an fascinating place in 2016.
According to a 2016 report printed by SteamSpy founder Sergey Galyonkin on Medium, the speed of recent Steam launches continued to climb by way of 2016 with 5,245 video games launched, of which 588 launched in December alone – probably the most profitable time of yr for the platform. Users bought or acquired 370 million video games over the course of the yr.
The figures don’t embrace in-game purchases and DLC, which Valve did account for in its list of top-earning Steam games of 2016. That means Galyonkin’s income chart doesn’t embrace large earners like Dota 2, which is free to play however positioned within the high 12 chart for Steam income in 2016.
That mentioned, it’s nonetheless fascinating – Civilization 6 comes out on high, forward of Grand Theft Auto 5 in second and Counter-strike: Global Offensive in third. In common, the highest 12 matches up pretty nicely with Valve’s information; the exceptions are DOOM and Rise of the Tomb Raider rating larger, doubtless because of Dota 2 and The Witcher three dropping out due to the afore-mentioned gaps in SteamSpy’s information.
Galyonkin estimates the worth of the Steam market at $three.5 billion in 2016, and though he acknowledges a large margin of potential error right here, that’s flat on 2015. The motive for that’s that 2015 was an absolute ass-kicker, with Fallout four, GTA 5 and The Witcher three proving very onerous to beat – particularly as a few this yr’s largest video games, Battlefield 1 and Overwatch, skipped Steam fully. Call of Duty: Infinite Warfare’s comparatively poor efficiency held in opposition to Call of Duty: Black Ops three final yr didn’t assist, both.
You can draw some fascinating comparisons and conclusions from the charts, and as PC Gamer factors out, Stardew Valley made at the least $6 million extra on PC than Call of Duty: Infinite Warfare, which didn’t scrape into the highest 25 earners.
You can look by way of different statistics at your leisure on SteamSpy. It’s necessary to learn the total report for numerous caveats on how SteamSpy gathers its information and what it does and doesn’t embrace, thoughts. The report additionally raises some fascinating dialogue on what genres dominated indie video games this previous yr, amongst different issues.
Numbers! Do they imply something, or can we simply get on with taking part in video games now?
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