Star Wars Battlefront 2 patch provides new map, TIE fighter, nerfs Boba Fett

The first patch of 2018 has been launched for Star Wars Battlefront 2.

Star Wars Battlefront 2 gamers are getting a brand new Blast map on the planet Crait right this moment, together with Iden Versio’s TIE fighter due to the newest replace, patch 1.1.

The new TIE fighter has been added to the roster of hero ships for Starfighter Assault.

Changes have additionally been made to varied heroes, equivalent to Finn, who had his Deadeye shot harm decreased from 40 to 30, and the bottom harm of his EL-16 has been decreased from 65 to 45.

Boba Fett was given a discount to his inside and outer harm radius for Rocket Barrage, and its normal harm has been decreased from 90 to 78.

Wookiee Warriors were also adjusted, as promised final week.

Various fixes and balancing tweaks had been additionally utilized with the Star Wars Battlefront 2 replace. Full patch notes are beneath.

Star Wars Battlefront 2 patch provides new map, TIE fighter, nerfs Boba Fett

Star Wars Battlefront 2 – Release Notes – Patch 1.1

New Content

  • Blast on Crait
    We’re increasing the methods you’ll be able to play on Crait by bringing this map to the Blast Game Mode.Battle within the mines among the many equipment and crystals leftover from the earlier occupants.
  • Iden Versio’s TIE/In fighter
    Now out there as a brand new Hero Starfighter in multiplayer matches. Iden Versio leads by instance from her private TIE/ln fighter. Custom-built for Inferno Squad, this modified TIE has seen heroic service within the title of the Emperor.

Iden Versio’s TIE/In fighter Abilities

  • Afterburner – Gives the starfighter a brief pace enhance and breaks enemy missile lock. The AFTERBURNER may be cancelled after a short while
  • Laser Barrage – Charges up a speedy hearth barrage which offers excessive harm
  • Dual Proton Torpedoes – Fires two proton torpedoes which observe the locked goal and deal excessive harm
  • Inferno Leader – For the period of INFERNO LEADER, all enemies inside a radius are revealed to allied gamers. These enemies obtain elevated harm from all sources

TIE/In fighter Star Cards

  • Engine Heat Dissipator – Decreases the AFTERBURNER cooldown
  • Advanced Torpedoes – Increases DUAL PROTON TORPEDO harm
  • Vengeful Barrage – Increases the harm of LASER BARRAGE
  • Flight Commander – Increases the period of INFERNO LEADER
  • Reinforced Hull – Increases the overall well being of the starfighter
  • Tuned Lasers – Increases major weapon harm
  • Advanced Capacitors – Improves the first weapons resistance to overheating
  • Repair Systems – Reduces the delay earlier than well being regeneration begins
  • Elite Pilot – Increases the flip charge of the starfighter
  • Engine Upgrade – Increases the highest pace and the way shortly the starfighter can speed up and decelerate

Iden Versio’s TIE/In fighter Milestones

  • Rapid Assault – Used Iden Versio’s TIE/LN fighter AFTERBURNER skill 25 occasions
  • Precision Strike – Achieve 25 DUAL PROTON TORPEDO kills with Iden Versio’s TIE/LN Fighter
  • Hope Cannot Save Them – Achieve 25 LASER BARRAGE kills with Iden Versio’s TIE/LN Fighter
  • Avenge Our Emperor – Use Iden Versio’s TIE/LN Fighter INFERNO LEADER skill 25 occasions

Heroes

Finn

  • Reduced base harm of his EL-16 from 65 to 45
  • Reduced the time earlier than warmth cooldown kicks in from three.5 to 1.5 seconds
  • Reduced harm of every Deadeye shot from 40 to 30

Phasma

  • Reduced the warmth generated per shot of her F-11D

Lando

  • Fixed a bug the place Maximized Efficiency was not correctly granting cooldown discount

Boba Fett

  • Reduced the harm per rocket of Rocket Barrage from 90 to 78
  • Reduced the inside harm radius for every rocket of Rocket Barrage from 2 to 1.5 meters
  • Reduced the outer harm radius for every rocket of Rocket Barrage from four to three meters

Classes & Special Units

Wookiee Warrior

  • Reduced Bowcaster middle projectile harm multiplier from 1.three to 1
  • Lowered Bowcaster fall off distance firstly from 20 to 10 meters & on the finish from 30 to 25 meters
  • Reshuffled Bowcaster explosion harm and projectile harm to make falloff have larger impact
  • Increased Bowcaster warmth per shot

Specialist

  • Reduce measurement of scope glint
  • Added scope glint to the next lengthy vary weapons: EL-16HFE, A-280, Pulse Rifle, and Captain Phasma’s F-11D
  • Reduced warmth per shot for the next lengthy vary weapons: Valken-38X, E-5S, DLT-20A, DLT-19x, A180, and DLT-19D
  • Increased the bursts per minute of all Infiltration variants from 100 to 130

Heavy

  • Reduced the AOE of Supercharged and Explosive sentry
  • Increased warmth per shot for Supercharged Sentry from zero.zero15 to zero.zero17

Officer

  • Reduced explosion harm when turret is destroyed by blaster hearth from 150 to 25

Weapons

CR2

  • Lowered begin harm from 17 to 16
  • Lowered finish harm from 9 to eight
  • Reduced harm falloff finish distance from 40 to 30 meters

Barrage

  • Reduced inside blast radius from three.5 to 2 meters
  • Increased outer blast radius from 5 to six meters
  • Increased explosion harm from 55 to 100

Blurrg-1120

  • Reduced falloff begin distance from 20 to 15 meters
  • Reduced begin harm of Explosive Shot from 29 to 26
  • Reduced finish harm of Explosive Shot from 10 to eight
  • Reduced inside blast radius of Explosive Shot from zero.eight to zero.7 meters
  • Reduced outer blast radius of Explosive Shot from 2 to 1.eight meters
  • Reduced accuracy of the ultimate pictures when Burst Mod is supplied

Trip Mine

  • Increased the variety of mines that may be deployed on the similar time from 1 to 2
  • Raised the time till the mines disappeared after demise from 5 to 15 seconds

General

  • Fixed a bug the place each the Officer’s Recharge Command and Finn’s Big Deal talents weren’t affecting Heroes or Special Units correctly
  • Fixed a difficulty the place every sector on the minimap wouldn’t gentle up correctly the primary time an enemy fired
  • Reduced fade in time for a minimap sector from zero.three to zero.1 seconds
  • Stability enhancements
  • Misc. bug fixing
 
Source

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