Star Wars: Battlefront 2 appears nice, however it’s once you evaluate it with the 2015 sport that you just realise the leap.
E3 2017 @ VG247
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During EA’s E3 2017 showcase, we have been handled to a pleasant lengthy, 40-player session of Star Wars: Battlefront 2 multiplayer gameplay.
Theed, the capital of Naboo was proven off and we bought to witness the brand new deep class system in action, alongside a bunch of automobiles, weapons, and heroes. It regarded wonderful operating on PC. To the untrained eye, although, the engine might not regarded prefer it had seen upgrades since Battlefield 1, however there’s truly so much occurring than first meets the attention.
Digital Foundry managed to carry out some early evaluation from direct-feed footage captured on the occasion and came across what appears like a revamp of the engine’s physically-based rendering system.
This impacts supplies within the sport, making all the things from town’s cobblestone structure look very distinct from the remainder of the scene. “But it’s the lighting that really sells it,” the positioning factors out.
“The interior scenes in particular are strikingly realistic with excellent use of light-bounce, filling each scene with natural hues. The way lighting spills from the bright outdoors into the palace is impressive to behold and showcases the strengths of the engine.”
The spectacular lighting methods carry over to particle results, permitting blaster pictures to light up smoke and dirt clouds. Coupled with the explosions’ use of screen-space reflections, motion scenes look stellar.
Battlefront 2 can also be a extra detailed sport than its predecessor, clearly seen as you go from flying over in a starfighter and into the densely populated streets, all with out loosing the excessive degree of constancy.
Watch the video above for a recap of the excessive factors from DICE’s presentation.
Star Wars: Battlefront 2 is out November 17 on PC, PS4, and Xbox One.
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