Space Hulk: Deathwing shores up the bulkheads with an enormous patch

French outfit Streum on Studio’s try on the basic Warhammer 40okay board sport, Space Hulk, acquired a reasonably lacklustre reception when it was launched again in December. But it will appear the French studio usually are not abandoning us to float via wormholes, as is evidenced by an enormous patch which brings a complete host of sorely wanted fixes, in addition to a couple of gameplay enhancements.

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Faster load instances, enhanced AI and improved efficiency are the headliners for a sport which was closely criticised for being clunky and buggy on launch. Players will now all load into maps on the identical time, tremendously bettering the loading time for multiplayer matches and the problems which have plagued sure AMD graphics playing cards have been eradicated. Outside of the usual stuff, now you can toast some Greenstealers with the heavy flamer and the hellfire’s explosive rounds. This is bolstered by an expanded loadout, permitting gamers to select from a wider arsenal when bringing the ache in multiplayer.

“Our first priority after the release was to fix the most urgent technical issues” mentioned a consultant on the sport’s Steam neighborhood web page. “That’s why the main changes of this patch are technical fixes – we updated the graphical engine and rebuilt all the levels.”

The full patch notes can be found on the Steam community page. Space Hulk: Deathwing is presently on sale on Steam for a mere $26.79.


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