Sony reveals Project Leonardo, a “highly customizable” availability controller

Project Leonardo
(Image credit rating: Sony)

Project Leonardo is PlayStation’s brand-new availability controller package, developed to “help players with disabilities play more easily, more comfortably, and for longer periods on PS5.”

Unveiled the other day on January 4 at CES, Sony’s Senior Vice President for system experience Hideaki Nishino described information associating with Project Leonardo in a succeeding blog post (opens up in brand-new tab) The round style – affecting the PS5 colours – “is built to address common challenges faced by many players with limited motor control,” and also is extremely adjustable, permitting gamers to switch parts around to produce their very own controller formats.

Project Leonardo operates in tandem with the existing DualSense controller. Nishino discusses that the package can be utilized on its own, either with 1 or 2 fifty percents being used at once, or in straight series with the existing controller, “in any combination.”

Nishino discusses that the package was developed with aid from popular availability organisations consisting of AbleGamers and also SpecialEffect, yet is not yet offered to get. The task is “currently in development,” and also Sony is remaining to look for responses from the area. There’s no word on a launch day or rate presently, yet Sony states it will certainly be sharing “additional product features and launch timing in future.”

Sony’s complying with in the footprints of Microsoft’s well-known Xbox Adaptive controller, which released in 2018. It’s intriguing to keep in mind, nonetheless, that the Xbox offering preserves compatibility throughout every one of Microsoft’s systems, consisting of the Xbox One and also Windows, while Project Leonardo is just connected to PS5.

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