Work on Smite Rivals, a deliberate card battle sport primarily based on the free-to-play MOBA Smite, has been suspended.
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The information comes by way of Kotaku, who say they have been contacted by “a source close to the game’s development”. This supply says “the unnamed third-party studio” who had been engaged on Smite Rivals have been taken off the undertaking on Wednesday morning. Kotaku adopted up with publishers Hi-Rez studios, who confirmed the announcement with the next assertion:
“We made a decision this week to put Smite Rivals on hold. While we are still excited by the general concept of Smite Rivals, it was clear after early testing that the game needed significant additional development before releasing. With Smite Tactics, our turn-based strategy game set in the Smite Universe, performing well, we have decided to focus our energies on that for the time being.”
Smite Rivals was introduced, and was playable, on the Hi-Rez Expo again in January, the place Matt had time for a quick hands-on. You would have constructed up a deck of playing cards that includes creatures from Smite, and performed them on a three-lane battlefield in opposition to an opponent. Cross-play functionality between PC and cell was additionally deliberate.
Two months is an oddly fast turnaround from announcement to suspension, particularly with a playable construct completed. This suggests “significant” is the fitting phrase for the additional work Hi-Rez felt was needed, or maybe they weren’t seeing the curiosity they’d been hoping for.
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