Shattered Worlds introduces Runescape to procedurally-generated experiences

Launched in January of 2001, Runescape’s very existence is a testomony to Jagex’s capacity to repeatedly reinvent the basic browser-based MMO. If runescape have been a British citizen, it might now be sufficiently old to affix the military or get married. Let that sink in for a second.

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The newest instance of this ahead motion is yesterday’s introduction of Shattered Worlds, a brand new hack-and-slash problem that duties gamers with taking over procedurally-generated micro worlds, the place the local weather, terrain, and lethal hordes are totally different each single time. This new single-player expertise is designed to eschew a few of the extra RPG-heavy mechanics of the sport in favour of a extra arcade-style expertise.

However David Osborne, lead designer at Jagex, is eager to let gamers know that this isn’t solely a enjoyable horde mode. “It’s more than just an infinite fight against monsters” he begins. “Shattered Worlds allows players to benchmark their character’s armour and weapon sets as they press further and further into the higher brackets of difficulty.”

As effectively as merely killing mobs, gamers can unlock common challenges to safe new beauty rewards, together with pets, and a extremely coveted sigil gear slot. The issue of Shattered Worlds will increase with each new setting till gamers are overcome and are, finally, defeated.

Scaping them runes is, in fact, freed from cost, so head on over to runescape.com to get a slice of the motion.

 
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