Vampire: The Masquerade – Bloodlines 2 is certainly one of a number of huge games displaying off ray tracing assist this week at gamescom.
To kick issues off, Nvidia and Paradox unveiled a primary have a look at how RTX tech is being utilised in Vampire: The Masquerade – Bloodlines 2.
The game will make use of ray tracing for real-time reflections, much like Battlefield 5.
As you’re about to see within the video and screenshots beneath, all surfaces able to reflecting gentle exhibit better element. This is clearly seen in window glass, which displays environment surfaces and is clear sufficient which you can see by means of.
These reflections additionally take note of object materials for a extra correct illustration of real-world objects within the scene. Bloodlines 2 can also be implementing assist for DLSS, the AI-powered anti-aliasing answer accessible to Nvidia RTX homeowners.
It shouldn’t be clear, nevertheless, if both of the 2 options shall be accessible at launch.
Vampire: The Masquerade – Bloodlines 2 launches in early 2020.
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