Screenshot Saturday! The greatest day of Twitter’s week, the place builders share a have a look at their in-progress games. All components of an unfinished complete, all topic to vary, and all very fairly to take a look at. This week: wall-jumping and pace rolling by means of a tropical island, assembly a handful of deities, and a few cute capybaras taking a calming dip.
Leilani’s Island is an upcoming 2D platformer following the titular Leliani’s makes an attempt to knock a robotic military off her island by means of the ability of rolling into all the pieces and smashing it. Here she is bouncing round and amassing shells.
I like all of the animations right here however the stroll cycle is my favorite; it looks like Leliani has an actual function that she’s stomping in direction of. You can see extra of the game in motion on its Steam web page, and a lot of it has that very same satisfying weight. Also, these video game keys to my coronary heart: fairly colors and the implication of heat.
It’s onerous to make the announcement {that a} game’s story is accomplished visually thrilling, however future narrative exploration game Mythic Ocean continues to be eye-catching with their illustration of varied gods and/or constellations.
From its Steam web page, a lot of the game appears to look fairly completely different from this gif, which is why I’ve put it up there because the header picture too, but it surely’s a game about befriending and influencing underwater deities to form a brand new creation. Also, apparently, there’s “a breakdancing crab.” I’m positively retaining my eyes peeled for that.
I actually thought that I had posted about Aftertile within the final couple of weeks, but it surely apparently slipped by means of the cracks. Luckily, this week the builders behind this “floatvania” have shared a gif that encompasses so lots of my favorite issues to run into in video games: girls with notebooks, devoted background muddle, and capybara gently steeping in a sizzling tub. (This is why speaking about what “kinds” of games I like is a curse.)
Aftertile is a narrative a few ghost looking for post-life peace, and it’s additionally very cute. It’s primarily based on a Ludum Dare jam game that was created in 72 hours, so that you would possibly be capable of get a little bit of a really feel for a way this expanded model will play by having a go on itch.io. You may see extra in regards to the game on builders Lost Alloy’s website, together with listening to a few of the (superb) soundtrack.
As a bonus, right here’s my favorite style of gamedev Tweet: “simply a ludicrous number of spawned assets.”
This game is a private venture that the developer says doesn’t presently have a reputation however is hoping it’ll grow to be “a randomly-generated fantasy wilderness with overgrown ruins and dungeons to explore, and a little town you can visit to talk to folks and sell your potions, produce, and treasures. …A sort of randomised Legend Of Zelda meets Stardew Valley. Not to, er, set expectations too high.”
I’ll maintain my expectations firmly tempered, however I actually, actually hope it really works out effectively.