Sometimes an outline of a game seems in my inbox that makes me suppose “why would you send me this”. It is a imply impulse and I’m glad when it’s challenged by a prospect like Itta.
Itta is a top-down bullet hell shooter a couple of vengeful younger woman preventing a sequence of cosmic monsters with a revolver, and a ghost cat. It’s due out later this yr, and under is a style of its slightly expressive fashion.
I did chuckle a bit when she whipped out that revolver. Neither bullet hell or boss rushes are my factor in any respect, particularly in a world the place so many actual bosses deserve a stable kicking, however I can’t deny I just like the look of this one. I just like the animation, and the juxtaposition of ugly tragedy, cutesiness, and cartoony motion is refreshing.
Your process is to information younger Itta from waking up in a pile of lifeless family members to confronting and slaughtering highly effective monsters till you get some rationalization and, I’d hope, an apology. Extra weapons can be found (you may briefly see a laser and an outsized sword within the trailer), and there’ll be choices to alter harm charges or activate invincibility to skip bits that hassle you an excessive amount of.
Developer Jacob Williams says that it was conceived throughout his time in a psychiatric ward, and initially very darkish certainly till a second of kindness inspired him to carry some hope into it. That little hit of sugar could make all of the distinction in games which can be usually relentlessly grim, so I’m slightly curious to see how effectively it really works.
Itta is due out this yr. You can wishlist it on Steam.