The first DLC for Resident Evil 7 is one large puzzle. Let’s get caught in.
If the primary sport of Resident Evil 7 didn’t have sufficient puzzles for you, we’ve bought some excellent news for you: the Banned Footage DLC bundles have a good quantity extra puzzle motion for you.
The first puzzle-focused tape of the Banned Footage DLC is ‘Bedroom’, a brand new story chapter that locations you within the footwear of Clancy, a facet character whose presence is felt all through RE7 even if you happen to by no means truly meet him whereas taking part in as Ethan. You may additionally know him because the chap you performed as within the RE7 demo.
Clancy is one other of the Baker’s previous victims, and this specific tape sees him making an attempt to flee the clutches of Maugerite – mama Baker. Below, we element the options to the puzzles on this mini story chapter – so if you happen to get caught or simply want a hand, we’ve bought you coated.
Resident Evil 7 Bedroom Banned Tape Walkthrough: Breakfast in Bed
When the DLC begins, Clancy wakes up in a room that’ll be acquainted if you happen to performed the primary RE7 story – the Baker’s Master Bedroom. He’s shackled right down to the mattress. Soon sufficient Maugerite reveals up. She’s bought meals for you – sort but in addition not a lot when you see it.
There’s a dialogue alternative right here nevertheless it doesn’t affect something considerably so far as we will inform. Maugerite will depart the room, and you then’re given your first command: Escape from the Bedroom.
Escape the Room: Searching the realm
- Once Maugerite leaves the room, choose up the spoon.
- If you’re so inclined, you’ll be able to eat a few of her meals… however beware that it’s not solely going to make Clancy vomit, nevertheless it’s going to do injury to him. Three spoon-fulls of Mama Baker’s dinner is all it’s going to take to kill you, for the file.
- Next work together with the shackle. You’ll be shocked to see that a little bit twiddling with it and it comes proper off. Easy!
- You’ll slide off the bed on the left facet. On the wall to your instant left (and to the fitting of the mattress) is a hook on the wall, and hanging from it’s Maugerite’s signature: a lantern. Take it. Without the lantern it’ll be too darkish to work together with something within the room.
- Head to the dresser. On prime of the dresser is a small pot or urn or one thing of the like. Examine it and look inside to discover a lighter. Take it.
- DO NOT open the fitting hand drawer of the dresser. It may screw you over. Inside the left hand drawer there’s a clue on paper. If you open this drawer, shut it once more.
- If you’ve performed the primary story, you’ll bear in mind the clock to the left of the mattress. Interact with that and… oops, you break it. Take the damaged clock hand all the identical.
- For now, ignore every thing else and head to the grandfather clock. It’s close to the door. Use the damaged clock hand to choose the lock. The clock will open, and inside is Untitled Painting A for the taking.
- Crap! The grandfather clock sounds out! Maugerite will hear, and is on her means. You have one minute. Very rapidly do the next: Close the clock door, dangle the lantern again on its hook (proper of the mattress, decrease hook), get again into mattress and put your shackle again on. Wait for Maugerite to return examine.
So, right here’s the important thing to this whole DLC, by the way in which: Maugerite goes to return again sometimes. You have to make progress, however you additionally have to preserve resetting the room. If Maugerite thinks she sees one thing misplaced, you’re for it. So watch out. Our information will let you know the proper order, anyway.
The puzzle of the work
Okay, so – whereas ready for Maugerite, let’s take inventory. You now have all of the objects above – prepared to begin taking this room aside. You even have Untitled Painting A. Good. Once Maugerite has tucked you in and left once more, listed here are the following steps:
- On the far wall of the room there’s a portray on the wall, and you may also clearly see from the outlines that there are supposed to be two extra work mounted in particular positions. Interesting…
- Once you get off the bed, seize the lantern and look to the left of the mattress for a barrel which has Untitled Painting B on prime of it. Grab it, and ignore the stuff behind it for now.
- Finally, Untitled Painting C is simply sitting on the wall – although primarily based on the mud outlines, fairly clearly not in the fitting place – so take away it.
- Now you will have all three work, it’s time to place them on the wall within the appropriate order. The order is Painting B, Painting C, Painting A.
- When the work are within the appropriate positions, the guide beneath them will open. Take the Sewing Needle out of the voodoo doll contained in the guide.
- You nonetheless have to reset the room to keep away from making Maugerite suspicious, so now take away the work and put them again as they had been: That’s Painting B on prime of the barrel, Painting C within the leftmost slot to hold on the wall, and Painting A safely tucked away in your stock (with the clock door closed).
- Once that is executed, head again to the bedside clock. Use the stitching needle as a alternative clock hand. Set the clock to five.
- Damn it, not once more… you’ll be aware of what occurs due to the primary story, and boy, it makes some noise. Underneath the mattress there’s a Snake Door. Okay.
- Maugerite heard the mattress, so work together with the clock to slip the mattress again into place, drop the lantern off on its hook and get again into mattress. Try to look harmless.
Maugerite truly brings you extra meals. With it comes a Fork and a Stove – two key objects you’ll be able to truly use. Pick them up. Ignore the precise meals, until you’ve bought a dying want…
Solving the Combination to get into the Storage Room
Get off the bed and seize the lantern once more. There’s one apparent elephant within the room: the mix look on the door to the storage room.
- Once you’ve grabbed the lantern, look on the ground on the facet of the mattress the place you get in. There’s a notice. The notice offers you clues as to the password: Snake, Fig Leaf, Apple.
- In the storage room, look to the fitting. There’s a wardrobe and the underside half of it has been nailed shut. Use the fork to pry out the nails and seize the Solid Fuel inside.
- That’s all there may be for you in right here. Head again into the bed room and shut the storage room door behind you.
- Head over to the place portray B is. Pick it up. In its place, the place the portray sat, there’s a plate.
- In your stock, mixed the Stove with the Solid Fuel. Place the range on the plate, then use the Lighter on it. The ensuing explosion will eliminate the spiders, permitting you to take the Corkscrew key merchandise.
- The explosion goes to draw consideration. You have even much less time this time. Think quick: Remove the range from the barrel, exchange portray B, dangle the lantern on its hook, get again into mattress and wait.
Getting a snake key and escaping the bed room
You know the drill by now. Get off the bed. Take the lantern.
- This appears dangerous, I do know… however use the corkscrew to take away the Lantern Hook from the wall. This is Lantern Hook A.
- Head into the storage room and use the corkscrew once more, this time eradicating Lantern Hook B from the far wall.
- In your stock, mix the 2 to make Iron Statuette.
- To the left of the second Lantern Hook is a coat stand with a coat on it. Read the notice inside. Hmm… Zoe hides knives within the bed room. Okay.
- Exit the Storage Room, shut the door behind you and squeeze up in opposition to the door. Crouch and look behind the dresser… thanks, Zoe! Grab the knife.
- Back within the Storage Room, use the knife to open up the Projector.
- Quickly sprint again into the bed room and use the clock to slip the mattress over.
- Put your lantern contained in the projector.
- On the platform closest to the projected picture, use the Iron Statuette. Normal shadow puzzle guidelines: have a look at the shadow, not the merchandise, and make the pair match.
- On the platform closest to the projector, use the fork. Again, match the picture!
- The hen cage will open. Grab the snake key.
Okay, that is it – crunch time. Take out the knife you kindly borrowed from Zoe and head out into the bed room. Maugerite is pissed, yep. Stab her when she dashes at you, after which whereas she’s incapacitated, run to the snake key door underneath the mattress. Use it and rush down into the underground passage. Mission full! You’ll get a trophy to your troubles.
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