Operation Wind Bastion, Rainbow Six Siege‘s newest main replace rolls out tomorrow. The servers go down for upkeep at 2pm GMT and spring again to life with renewed vigour at 3, if nothing goes terribly unsuitable. This replace introduces a really scenic new map within the Moroccan mountains, and the same old Attacker/Defender pair of latest operators. New characters Nomad and Kaid have been crushed fiercely with the nerf-bat simply in time for launch, so anybody who bought used to them ruling the roost on the check servers could also be a bit upset once they launch.
Nomad’s gadget, the Airjab, has been reworked right into a extra defensive device, contradicting the information video beneath. Previously the knockdown grenades might detonate in mid-air, or very shortly after influence with a wall, making them very highly effective. Now they arm after hitting a floor, and take a full second and a half earlier than priming. Useful when you have a plan labored out, however not fairly the comically highly effective defenestrator that it previously was. Kaid’s Electroclaws haven’t seen any downgrades, however he can solely carry two now as a substitute of three. They did look fairly cumbersome, I assume.
The new sidearm on each of the brand new characters – a ferociously highly effective scoped .44 magnum – has additionally seen some heavy tuning, tremendously rising its recoil. Landing a headshot continues to be very potential on that first hit, nevertheless it’s not as straightforward to quickly ventilate targets. Personally, I feel I might have been happier if each character had been buffed as a substitute of nerfing these two, however I assume that may start an extended spiral into energy inflation. Before you realize it, Siege would appear to be a gritty tactical model of Overwatch and now that I give it some thought, I might be completely pleased with that.
According to the patch notes, Mute, Clash and Smoke have obtained buffs, whereas Lesion and Zofia have been toned down a bit. They’re additionally tweaking how thrown objects work, with each throwable weapon aside from the Nitro Cell (labeled as a ‘heavy’ throwable) now flying in the identical predictable arc. Also, these useful area-of-effect indicators you see within the video above on Kaid and Nomad’s devices will likely be utilized to different characters in time, however not instantly. It is a deliberate function, although, and may assist gamers visualise precisely what they’re going to be hitting.
Operation Wind Bastion goes reside at 3pm GMT, Tuesday, December 4th. You can see the complete patch notes here.