The earmuffs in Rainbow Six Siege will not be thought-about a part of a personality’s hitbox.
Ubisoft posted a brand new blog update on one other change coming to Rainbow Six Siege with the Operation Health, the initiative designed to deal with many long-standing points.
Update 2.2.1, presently stay on the check servers, will make an enormous change to hitboxes. Previously, the builders aimed to have each a part of a personality’s look be represented by a hitbox within the sport. “Everything should react” is what the developer known as the earlier strategy.
“To provide clarity in the feedback that you receive as a player, it was decided that the entirety of an Operator’s character model would be included in the hitbox,” the weblog reads.
Unfortunately, this resulted in sure operators being unfairly affected, because of their bigger head equipment. Blitz’s earmuffs, as an example, made his head hitbox greater. “A good example of this is Frost’s collar, which we ended up removing from her hitbox because it made her too easy to hit,” the weblog lists one other instance.
The new design idea “only human body parts count” mainly signifies that hitboxes for all operators will align. The earlier than and after picture above demonstrates this clearly.
Also a part of Operation Health, the developer will add visible and audio cues for elements of the hitbox that don’t injury the participant, akin to hitting head equipment like headsets. “As you can imagine, adding another full layer of hit detection for reactions to non-damaging strikes will take quite a bit of work, which is why we don’t have a more precise ETA for the implementation of Step 2,” the submit concludes.
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