Rainbow Six Siege is all about new operators and maps, not new recreation modes

Rainbow Six Siege inventive director says new recreation modes are “something that we do not want to do.”

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Rainbow Six Siege is in its second yr and in the event you had been hoping for a brand new recreation mode or two to brighten up the routine humdrum of bomb defusal and hostage rescue, you’re out of luck.

Speaking to PC Gamer, inventive director Xavier Marquis stated that new recreation modes are “something that we do not want to do.”

Going on to elaborate, Marquis added, “The map can be different, the operators can be different, but we need something static and that is Siege mode. Siege is the center of everything.”

Brand director Alexandre Remy described Siege as “the DNA of the game,” resulting in the dev group’s conclusion that they might follow the components and increase on it with new operators and maps.

“…there’s so much depth with operators and destruction. That has a lot to offer, so the focus is always going to be on refreshing the meta with operators and new maps.”

Although Year 2 will see 4 seasonal updates rolling out eight new operators and 4 new maps in the identical format as final yr, Remy shared plans for one more 50 operators, with hopes of doubling that over the subsequent couple of years.

“The moment that we hit 50 operators, that’s the minimum that we actually want,” he defined.

When requested whether or not so many operators would work, Remy responded, “That was one of many questions that was requested by administration right here, weren’t we going to be doing the identical operators time and again? But the concept is that you simply truly need sufficient operators so that every choose you will have a alternative.

“Thermite for a very long time was not a alternative, everybody needed to choose him in a group as a result of he was the one one who might breach right into a bolstered wall. Introducing Hibana, impulsively the participant might carry out that activity with a alternative.

At that second each alternative is hard alternative for the participant and never an apparent one. To come to that second, you want a minimal of 50. When we’ve got 50, that’ll be when the sport is at its peak when it comes to technique.

“Looking at MOBAs, these video games have from 80 to 100 characters and that also works.”

Could Rainbow Six Siege be headed to MOBA territory with new operators dropping in to refresh the metagame, relatively than counting on new recreation modes? Do you assume it might work with a recreation like this?

Let us know your ideas within the feedback under.


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