Rage 2‘s wasteland is riddled with ghosts, thanks to its first whack of DLC. Sadly, though, the rising ghosts in Rise Of The Ghosts are not spectral nasties, but a bandit clan from the first game. Someone has taken over and experimented on everyone until they’ve received superpowers although, in order that’s good.
More importantly, yesterday’s DLC added a brand new Nanotripe capacity that permits you to telekinetically hurl individuals about like in Control. I’m eager to do that in a videogame that isn’t Control.
Here they’re, look.
I’m not even satisfied the brand new “void” capacity goes to be that helpful, once I can already create lethal vortexes, do large floor slams and splatter individuals in opposition to partitions simply by elevating up my palm to them. It doesn’t matter although, as a result of fight in Rage is as a lot about feeling cool as being environment friendly. Nabbing individuals and chucking them again at their pals is strictly my thought of a superb time.
The DLC additionally provides a brand new space known as the Overgrown City, a giant laser gun, and the “ghost motorbike”. It’s only a regular bike, so far as I can inform, and I’ll most likely hop on it for 2 minutes earlier than deciding to stay with my gyrocopter. I’ll have a go, although, on this and the DLC usually. As I’m going on about in my Rage 2 review, the fight is electrical. One cool-looking capacity and some new missions is greater than sufficient to tempt me again.
More information could be discovered on Bethesda’s website.
Once you’ve received the principle game from Steam, you need to purchase the Rise Of The Ghosts DLC in-game for 1,500 rage cash, which is £12/$15.