The ever-expanding roster of PUBG weapons and different weapons takes a stupendous period of time to actually grasp, with each single gun bringing to the desk a singular set of behaviours, stats, spray patterns, and different quirks. Our PUBG weapons & weapons information seeks to degree out this studying curve just a bit, by offering you with all the hottest stats and opinions on every weapon. So whether or not you’re new to the game and nonetheless struggling to inform an UMP from a Bizon, otherwise you’re a extra skilled participant who simply desires to examine up a couple of up to date stats, we’ve obtained what you want.
PUBG weapons/weapons information [Update #29] – weapon stats and finest weapons
An understanding of the PUBG weapons and the way all of them differ when it comes to dealing with, harm, bullet velocity and so forth is usually the deciding think about whether or not you survive the upcoming encounters. But, in fact, you’ll additionally have to be reassessing the state of affairs you’re in, asking questions of your self equivalent to: how a lot ammo do I’ve left? What tools do my teammates possess? How far into the match am I? Where may the ultimate circle seem?
All these questions ought to inform your playstyle and the choices you make. If you’re after some extra common tips about PUBG as an entire, check out our predominant PUBG guide. Now, let’s check out the weapons!
Submachine guns | Sniper Rifles |
Assault Rifles | Miscellaneous Weapons |
Shotguns | Pistols |
Light machine guns | Melee Weapons |
DMRs | PUBG Attachments |
Note: All weapon stats featured under have been both discovered by experimentation or analysis, or taken from this lovely spreadsheet, created and maintained by Reddit consumer “dak4ttack”. The harm stats refer to break towards no armour/Lvl 1 armour/Lvl 2 armour/Lvl Three armour/limb.
Submachine weapons
MP5K
- Ammo Type: 9mm
- Magazine Size: 30 (40 with Extended Mag)
- Body Shot Damage: 33/23.1/19.8/14.85/20.63
- Headshot Damage: 59.4/41.58/35.64/26.73
- Fire Rate/Reload Time: 0.067s/2.2s
The MP5K is the latest addition to PUBG’s weapons roster. Replacing the Vector on Vikendi, and coinciding with the latest modifications to the Vector with Update #27, the MP5K trades some total DPS for the next damage-per-shot, an Assault Rifle-sized journal, very low recoil, and the flexibility to enhance it with as much as six attachments without delay. Even with out attachments this SMG has fairly first rate dealing with, however with a compensator and inventory it turns into simple to shred enemies at medium or shut vary. This is a really strong pickup at any stage of the game because of its ease of use and excessive improve potential, and appears set to take care of the Bizon and UMP for hottest SMG in Vikendi.
Bizon
- Ammo Type: 9mm
- Magazine Size: 53
- Body Shot Damage: 35/24.5/21/15.8/21.88
- Headshot Damage: 63/44.1/37.8/28.4
- Fire Rate/Reload Time: 0.086s/3.8s
Added completely to Vikendi and Erangel maps in Update #25, the Bizon has a number of good promoting factors. Its very giant journal, full-auto mode and low recoil mix to make it an ideal mid- to close-range SMG, and it’s naturally quieter than many different SMGs. It lacks the flat DPS of sure different SMGs resulting from its decrease charge of fireside, and it will probably solely settle for muzzle and sight attachments. But I by no means discover myself lacking the decrease rail or journal attachments as a result of the gun already has such low recoil and such an ideal journal. It’s nonetheless a contender for finest SMG in PUBG, however it should solely shine should you use it in the appropriate method; with agile actions and fast, highly effective bursts over quick distances.
Vector
- Ammo Type: 9mm
- Magazine Size: 19 (33 with Extended Mag)
- Body Shot Damage: 31/21.7/18.6/13.95/19.38
- Headshot Damage: 55.8/39.06/33.48/25.11
- Fire Rate/Reload Time: 0.055s/2.2s
The Vector lastly acquired a buff to its journal dimension with Update #27, rising it just a little from the measly 13/25 it used to have. Now firing 9mm rounds as an alternative of 0.45, it has the second-lowest base harm of any SMG however the highest charge of fireside and really low recoil, making it a difficult weapon with a excessive ability ceiling that may unleash some wonderful DPS at quick to mid-range in the appropriate fingers. Just be sure to’re not caught off-guard when your journal runs out a couple of second after you begin firing.
Micro Uzi
- Ammo Type: 9mm
- Magazine Size: 25 (35 with Extended Mag)
- Body Shot Damage: 26/18.2/15.6/11.7/16.67
- Headshot Damage: 46.8/32.8/28.1/21.1
- Fire Rate/Reload Time: 0.048s/3.1s
The Uzi boasts the best charge of fireside of any weapon in PUBG, however resulting from its poor harm this isn’t fairly as thrilling because it sounds. Regardless, the Uzi is a good choice within the early- and mid-game, notably – nicely, completely – in close-quarters fight. Plus, you realize, it really holds sufficient ammo to kill somebody with. Hear that, Vector?
UMP45
- Ammo Type: 0.45
- Magazine Size: 25 (35 with Extended Mag)
- Body Shot Damage: 39/27.3/23.4/17.6/23.96
- Headshot Damage: 70.2/49.1/42.1/31.6
- Fire Rate/Reload Time: 0.092s/3.1s
For too lengthy has the UMP been the undisputed king of PUBG SMGs. Now rebranded because the UMP45 as an alternative of the UMP9 because of its ammo sort change, Update #27 nerfed the general journal capability of the UMP from 30/40 to 25/35. A slight change, however one which can be felt throughout closer-ranged encounters. All its different promoting factors are nonetheless current, nevertheless: a delicate and eminently controllable recoil, a shocking accuracy and efficient vary, and a superb variety of potential attachments with which to improve the gun. It’s nonetheless a superb gun, however because of the rise of the Bizon and now the MP5K, it could have gamers re-evaluating their very own private SMG rankings.
Tommy Gun
- Ammo Type: 0.45
- Magazine Size: 30 (50 with Extended Mag)
- Body Shot Damage: 40/28/24/18/25
- Headshot Damage: 72/50.4/43.2/32.4
- Fire Rate/Reload Time: 0.086s/3.45s
Damage is the declare to fame of the Tommy Gun, with surprisingly good flat harm stats and a good clip dimension that may be prolonged past every other SMG. However, the shortage of a sight attachment severely limits its efficient vary, and its recoil is a bucking bronco in comparison with the UMP or MP5K, stopping the Tommy Gun from being an excellent selection heading into the mid- and late-game.
Light machine weapons
DP-28
- Ammo Type: 7.62
- Magazine Size: 47
- Body Shot Damage: 51/35.7/30.6/23/31
- Headshot Damage: 117.3/82.11/70.38/52.8
- Fire Rate/Reload Time: 0.109s/5.5s
If the AKM have been an LMG, it could be the DP-28 (aren’t abbreviations one of the best?). Slow to fireside, however hits like a truck. Hard to regulate, however takes endlessly to reload. Oh wait, these have been two negatives. Yeah, I’m not an enormous fan of the DP-28. But you may actually nonetheless shred with it at mid- to close-range. Bear in thoughts, nevertheless, that the DP-28 takes no attachments besides a choose few scopes. So what you see is what you get with the pizza-gun.
M249
- Ammo Type: 5.56
- Magazine Size: 100
- Body Shot Damage: 45/31.5/27/20.3/20
- Headshot Damage: 103.5/72.45/62.1/46.6
- Fire Rate/Reload Time: 0.075s/8.2s
Joining the Groza within the ranks of air drop-only shredders, the M249 earns its status in two methods: an insane charge of fireside, and a bonkers clip dimension. Nobody’s going to dare get right into a DPS combat with you while you’re holding the M249. However, should you click on reload earlier than you really needed to, you’re lifeless, because of the gun’s downright diabolical eight-second reload time. But with 100 photographs, who wants reloads? Just be sure to have a superb backup weapon to go with the M249, and also you’re good to go.
Assault Rifles
G36C
- Ammo Type: 5.56
- Magazine Size: 30 (40 with Extended Mag)
- Body Shot Damage: 43/30.1/25.8/19.4/19
- Headshot Damage: 101.1/71/61/45.5
- Fire Rate/Reload Time: 0.086s/3.8s
Native to PUBG’s newest map, Vikendi (see our PUBG Vikendi information for additional particulars), the G36C replaces the SCAR-L on Vikendi, and possesses just about all the identical stats, aside from a nifty hearth charge improve that places it on the identical degree as our buddy the M416. However, to counteract this, an entire second has been added to its reload time, so that you’ll principally want to finish the combat earlier than you should reload. And that may be tougher than you assume, as a result of the G36C shouldn’t be as tameable because the SCAR-L or the M416, with a recoil that many gamers agree is troublesome to familiarize yourself with.
AKM
- Ammo Type: 7.62
- Magazine Size: 30 (40 with Extended Mag)
- Body Shot Damage: 49/34.3/29.4/22.1/22
- Headshot Damage: 115.2/81/69/51.8
- Fire Rate/Reload Time: 0.1s/3.22s
The AKM has all the time been a fearsome weapon at each stage of a match, boasting the joint-highest harm per hit of all of the assault rifles. Discounting harm drop-off, 2 headshots or 5 physique photographs will kill somebody clad in Level Three armour. However, it’s a difficult AR to grasp, resulting from its heavy recoil and bullet drop. Best recommendation is to spend time in PUBG’s coaching mode getting used to the AKM earlier than laying declare to it every match.
Aug A3
- Ammo Type: 5.56
- Magazine Size: 30 (40 with Extended Mag)
- Body Shot Damage: 43/30.1/25.8/19.4/19
- Headshot Damage: 101.1/71/61/45.5
- Fire Rate/Reload Time: 0.086s/3.67s
This air drop-exclusive assault rifle is an actual magnificence. The Aug packs a punch and handles very simply in comparison with a weapon such because the AKM. Its solely downside is that it takes a very long time to reload in comparison with a few of its contemporaries. All in all, a strong and forgiving rifle which feels nice to make use of – notably when outfitted with a suppressor.
Beryl M762
- Ammo Type: 7.62
- Magazine Size: 30 (40 with Extended Mag)
- Body Shot Damage: 47/32.9/28.2/21.2/21
- Headshot Damage: 110.5/77/66/49.7
- Fire Rate/Reload Time: 0.086s/2.9s
The Beryl is definitely forgotten in comparison with extra staple assault rifles, such because the AKM, M416, or SCAR-L. But the Beryl’s DPS beats out all of them, thanks primarily to its wonderful mixture of base harm and charge of fireside. The catch? A horrible quantity of recoil, which implies in actuality you’re extra prone to die to any of the beforehand talked about ARs than you’re to the Beryl. If you’re intent on utilizing this beast, not less than connect a foregrip and compensator to permit not less than a few of your bullets to hit at mid- to long-range.
Groza
- Ammo Type: 7.62
- Magazine Size: 30 (40 with Extended Mag)
- Body Shot Damage: 49/34.3/29.4/22.1/22
- Headshot Damage: 115.2/81/69/51.8
- Fire Rate/Reload Time: 0.08s/3s
Ahh, the Groza. If you simply heard a terrifying droning sound within the distance and also you’re unsure what it was, it was most likely a Groza. This air drop-exclusive shredder hits with the ability of an AKM, however its charge of fireside is high of the road, even beating out half the SMGs listed above. It takes some getting used to, and it’s finest not used as a long-range weapon, however should you’re fortunate sufficient to return throughout a Groza, there aren’t many causes I can consider to not take it.
M416
- Ammo Type: 5.56
- Magazine Size: 30 (40 with Extended Mag)
- Body Shot Damage: 43/30.1/25.8/19.4/19
- Headshot Damage: 101.1/71/61/45.5
- Fire Rate/Reload Time: 0.086s/2.73s
Arguably the quintessential assault rifle, The M416 has first rate total stats which will be boosted to excellence with a full array of attachments, although in fact don’t anticipate that to occur in each game. When in comparison with the AKM, the M416 offers much less harm however fires sooner and handles higher. But overlook that. The actual purpose to like the M416 is that it has the bottom reload time of any assault rifle in PUBG. We all know that reloading throughout a firefight is tantamount to urgent the “kill me now” key in your keyboard, whether or not you’re behind cowl or not. So I discover it’s finest to restrict this as a lot as potential.
M16A4
- Ammo Type: 5.56
- Magazine Size: 30 (40 with Extended Mag)
- Body Shot Damage: 43/30.1/25.8/19.4/19
- Headshot Damage: 101.1/71/61/45.5
- Fire Rate/Reload Time: 0.1s/2.86s
In phrases of stats the M16A4 is near-identical to the M416, with the principle distinction that the M16A4 is a burst- or single-shot-only weapon. But right here’s the factor: by no means use the burst mode. You can spam-click in single-shot mode and attain the identical charge of fireside because the burst mode, with out having to attend for the cooldown after each third shot. So principally it’s an M416 with fewer attachments slots, and you must give your self an RSI with the intention to use it correctly. I’m not a fan, however there’s no denying in expert fingers the M16A4 is a strong close- to mid-range rifle. Update #27 has additionally been very type to the M16A4, supplying it with decreased preliminary recoil, an extended efficient vary, and the flexibility to connect each Canted Sights and a Tactical Stock to the gun to additional increase its already formidable capabilities.
MK47 Mutant
- Ammo Type: 7.62
- Magazine Size: 20 (30 with Extended Mag)
- Body Shot Damage: 49/34.3/29.4/22.1/22
- Headshot Damage: 115.2/81/69/51.8
- Fire Rate/Reload Time: 0.1s/3.37s
The Mutant is an attention-grabbing addition to PUBG’s AR roster, matching the AKM in harm output however firing solely in two-shot bursts. This instantly turns many gamers off the Mutant, however the two-shot burst makes it a lot simpler to regulate than the M16A4, and very best for tapping enemies at mid- to long-range. Attach a vertical foregrip and compensator to this factor and it’ll shine such as you by no means would have anticipated. This is a burst AR for individuals who, like me, don’t like burst ARs. What’s extra, as with the M16A4, Update #27 added the flexibility to connect a Tactical Stock to the Mutant, rising its recoil restoration velocity together with all the opposite speedy advantages such a Stock brings.
QBZ95
- Ammo Type: 5.56
- Magazine Size: 30 (40 with Extended Mag)
- Body Shot Damage: 43/30.1/25.8/19.4/19
- Headshot Damage: 101.1/71/61/45.5
- Fire Rate/Reload Time: 0.092s/3.66s
The QBZ95 is unique to Sanhok, and replaces the SCAR-L there. I received’t spend a lot time speaking about this weapon, as a result of it’s virtually completely an identical to the SCAR-L, the one substantial variations being that the QBZ95 has a really barely larger charge of fireside and a considerably longer reload time.
SCAR-L
- Ammo Type: 5.56
- Magazine Size: 30 (40 with Extended Mag)
- Body Shot Damage: 43/30.1/25.8/19.4/19
- Headshot Damage: 101.1/71/61/45.5
- Fire Rate/Reload Time: 0.096s/2.86s
The poor man’s M416 remains to be a fairly first rate assault rifle. The SCAR-L is usually maligned for being simply barely worse than the M416 in just about each single method (minus the bottom harm, which is an identical), however this apart, it’s a strong, controllable gun which might simply turn into a game-ender as soon as upgraded with attachments equivalent to a 4x scope, compensator, foregrip, and perhaps an prolonged quickdraw magazine. Don’t fear, SCAR-L; we nonetheless love you.
Shotguns
S12Okay
- Ammo Type: 12 Gauge
- Magazine Size: 5 (Eight with Extended Mag)
- Body Shot Damage: 198/139/119/89.1/89
- Headshot Damage: 297/207.9/178.2/133.7
- Fire Rate/Reload Time: 0.25s/3s
Here’s a shotgun that spends all its time wishing it may very well be a unique type of gun. The (comparatively) giant journal and excessive firing charge equipped by the S12Okay’s semi-auto nature make it a extra forgiving shotgun than most, and likewise extra suited to taking out teams when in comparison with the opposite shotguns; although its vary is low even by shotgun requirements.
S686
- Ammo Type: 12 Gauge
- Magazine Size: 2
- Body Shot Damage: 216/151/130/97.2/97
- Headshot Damage: 324/226.8/194.4/145.8
- Fire Rate/Reload Time: 0.2s/3s
The double-barrelled S686 takes all of the traits of the shotgun as a category of weapon, and exaggerates them. Though it will probably solely hearth two shells earlier than it must be reloaded, you may unleash each photographs in a miniscule period of time, and should you land your photographs at shut vary, your enemy is paste. But miss your photographs with this shaky, inaccurate gun, or get caught at medium or lengthy vary, and your S686 may as nicely be a Snickers bar.
S1897
- Ammo Type: 12 Gauge
- Magazine Size: 5
- Body Shot Damage: 216/151/130/97.2/97
- Headshot Damage: 324/226.8/194.4/145.8
- Fire Rate/Reload Time: 0.75s/5.8s
The eagle-eyed amongst you might need seen that the harm stats of the pump motion S1897 are an identical to these of the S686. So which do you are taking? Well, the S1897 provides you 5 photographs earlier than reloading, which makes it much more forgiving than the blast-and-pray S686; however its draw back is a hideous six-second reload time, a a lot decrease hearth charge, and the worst vary of any gun in PUBG (including Bullet Loops will convey this reload time down to only over Four seconds, which isn’t a lot better, however may prevent in case your enemy lacks a killing intuition). These causes put the S1897 on the backside of my private listing of shotguns, with the understanding that the others aren’t that a lot better.
Sawed-off
- Ammo Type: 12 Gauge
- Magazine Size: 2
- Body Shot Damage: 160/112/96/72/72
- Headshot Damage: 240/168/144/108
- Fire Rate/Reload Time: 0.25s/4s
In my humble opinion, the Sawed-off is the one shotgun you must take to the end-game with out feeling ashamed of your self. The purpose for this isn’t that it’s notably efficient within the end-game, however that it occupies a pistol slot, somewhat than a main weapon slot. Treat the Sawed-Off like a miniature S686 that does much less harm however really boasts a larger efficient vary than any common shotgun.
DMRs
VSS Vintorez
- Ammo Type: 9mm
- Magazine Size: 10 (20 with Extended Mag)
- Body Shot Damage: 43/30.1/25.8/19.4/19
- Headshot Damage: 96.35/67.45/57.81/43.36
- Fire Rate/Reload Time: 0.086s/2.9s
My buddies and I used to name the VSS the “paintball gun” resulting from its dismayingly low harm stats for a DMR, and its very low bullet velocity (precisely a 3rd of the Mini-14’s bullet velocity). Its plus sides embody a superb built-in suppressor and a good scope, in addition to its capability to go full-auto for some pretty first rate mid- to long-range DPS. But you must most likely nonetheless abandon the VSS the second you discover just about every other DMR or sniper rifle.
Mini-14
- Ammo Type: 5.56
- Magazine Size: 20 (30 with Extended Mag)
- Body Shot Damage: 48/33.8/29/21.7/22
- Headshot Damage: 108.1/75.67/64.86/48.65
- Fire Rate/Reload Time: 0.1s/3.6s
Minimal bullet drop, a superb clip dimension, and pretty easy to grasp. The Mini-14’s low harm (hovering between the VSS and the SKS) means individuals usually want to make use of different DMRs given the selection, but it surely’s nonetheless a strong, dependable selection at any stage of a match.
SKS
- Ammo Type: 7.62
- Magazine Size: 10 (20 with Extended Mag)
- Body Shot Damage: 56/39/33.4/25/25
- Headshot Damage: 124.55/87.185/74.73/56.05
- Fire Rate/Reload Time: 0.1s/2.9s
The SKS is the Mini-14’s brusque, no-nonsense older sibling. Lower clip dimension and better recoil, however a major step up in harm and a decrease reload time. The SKS was my go-to DMR, till they got here out with…
SLR
- Ammo Type: 7.62
- Magazine Size: 10 (20 with Extended Mag)
- Body Shot Damage: 61/42.6/36.5/27.4/28
- Headshot Damage: 136.3/95.41/81.78/61.34
- Fire Rate/Reload Time: 0.1s/3.68s
The SLR is the SKS’s belligerent uncle. Higher recoil and an extended reload time once more, however the highest harm of any non-air drop DMR. If you may management it and use it nicely beneath strain, the DLR can finish a variety of fights earlier than they start.
MK14 EB
- Ammo Type: 7.62
- Magazine Size: 10 (20 with Extended Mag)
- Body Shot Damage: 64/44.8/38.4/28.8/29
- Headshot Damage: 143.35/100.35/86/64.51
- Fire Rate/Reload Time: 0.09s/3.68s
This air drop-only DMR is definitely similar to the SLR – a lot so, the truth is, that I do typically marvel why one is confined to airdrops and the opposite shouldn’t be. I assume you would say the MK14 is the SKS’s equally belligerent aunt. Massive harm for a DMR, excessive recoil, excessive reload time, and the distinctive capability to go full-auto when wanted and ship a cluster-truck of harm at close-range with all of the eloquence of a rhinoceros on stilts.
QBU
- Ammo Type: 5.56
- Magazine Size: 10 (20 with Extended Mag)
- Body Shot Damage: 50/35.3/30.2/22.7/23
- Headshot Damage: 112.8/78.96/67.68/50.76
- Fire Rate/Reload Time: 0.1s/3s
The QBU replaces the Mini-14 on Sanhok, and might’t be discovered on every other map. A decrease clip dimension than the Mini-14, however a smidge extra harm and a barely decrease reload time. The predominant good thing about the QBU, nevertheless, is its bipod mode, which all however eliminates recoil when you’re inclined.
Sniper Rifles
AWM
- Ammo Type: 0.300
- Magazine Size: 5 (7 with Extended Mag)
- Body Shot Damage: 136.5/95.55/81.9/61.43/68.25
- Headshot Damage: 262.5/183.75/157.5/118.13
- Fire Rate/Reload Time: 1.85s/4.6s
The solely rifle that may one-shot kill by a Level Three helmet, the AWM is an air drop-exclusive that excels at uber-range. All its different stats are constructed to counterbalance the AWM’s monumental harm; excessive reload time, low hearth charge, distinctive ammunition solely present in air drops… But severely, who’s not gonna choose up an AWM after they get the possibility, even after Update 28 nerfed its base harm some?
M24
- Ammo Type: 7.62
- Magazine Size: 5 (7 with Extended Mag)
- Body Shot Damage: 102.7/71.89/61.62/46.22/51.35
- Headshot Damage: 197.5/138.25/118.5/88.88
- Fire Rate/Reload Time: 1.8s/4.2s
The M24 was an air drop-only merchandise till they made it world-spawnable again in May 2018, making it one of many strongest non-air drop weapons within the game. Stronger than a Kar98ok, with a barely sooner charge of fireside and better muzzle velocity, too. The solely purpose to take a Kar98ok over an M24 is that if, like the remainder of PUBG’s playerbase, you will have an excessive amount of expertise with the previous and discover it more durable to hit photographs with the latter.
Kar98Okay
- Ammo Type: 7.62
- Magazine Size: 5
- Body Shot Damage: 97.5/68.25/58.5/43.88/48.75
- Headshot Damage: 187.5/131.25/112.5/84.38
- Fire Rate/Reload Time: 1.9s/4s
The Kar98ok, whereas outclassed in each method by the M24 and the AWM, ought to nonetheless command an excessive amount of respect and concern. A low charge of fireside, excessive reload time, and small and un-upgradeable journal dimension are all balanced out by excessive harm and the truth that everybody’s had a lot expertise with the Kar98ok by now, so that you simply know they’re gonna land these headshots.
Winchester Model 1894
- Ammo Type: 0.45
- Magazine Size: 8
- Body Shot Damage: 85.8/60.06/51.48/38.61/42.9
- Headshot Damage: 165/115.5/99/74.25
- Fire Rate/Reload Time: 0.6s/4s
I’m virtually constructive the Winchester is a Crossbow in disguise, attempting to earn a bit extra respect. Lack of attachment choices, the bottom harm of any sniper rifle, and the identical reload time as a Kar98ok. The Winchester is just helpful early- to mid-game, and ought to be deserted as quickly as you discover one other sniper rifle or DMR.
Miscellaneous weapons
Crossbow
- Ammo Type: Bolt
- Magazine Size: 1
- Body Shot Damage: 105/73.5/63/47.3/47.3
- Headshot Damage: 241.5/169.1/145/109
- Fire Rate/Reload Time: 3.8s/3.55s
Death by crossbow is chargeable for an ideal many rage-quits, I’m certain, however that alone received’t put it aside from being a ludicrously impractical weapon used solely when nothing else is obtainable. Huge “bullet” drop and a disgusting period of time between photographs shouldn’t be ameliorated sufficient by its first rate harm and pure stealth.
Pistols
Skorpion
- Ammo Type: 9mm
- Magazine Size: 20 (40 with Extended Mag)
- Body Shot Damage: 22/15.4/13.2/9.9/11
- Headshot Damage: 44/30.8/26.4/19.8
- Fire Rate/Reload Time: 0.07s/3.08s
The latest of the pistols and at last a rival of the P18C for finest full-auto pistol, the Skorpion sadly doesn’t come out on high. Its main promoting level is a big clip dimension, and a lot of attachment slots to assist management its recoil, however every part else – harm, hearth charge, reload velocity – is just a little worse than the P18C, making it an unsatisfying weapon to make use of in my expertise.
P18C
- Ammo Type: 9mm
- Magazine Size: 17 (25 with Extended Mag)
- Body Shot Damage: 23/16.1/13.8/10.4/12
- Headshot Damage: 46/32.2/27.6/20.7
- Fire Rate/Reload Time: 0.06s/2s
Pistols are virtually universally ineffective when you get previous the early-game, however the P18C really does a fairly first rate job of masquerading as an SMG, with a full-auto mode that makes up for its low harm and truly boasts the best DPS of any pistol.
P1911
- Ammo Type: 0.45
- Magazine Size: 7 (12 with Extended Mag)
- Body Shot Damage: 41/28.7/24.6/18.5/21
- Headshot Damage: 82/57.4/49.2/36.9
- Fire Rate/Reload Time: 0.11s/2.1s
The P1911 packs a hefty punch for a pistol, however with solely seven photographs you’ll have to verify all of them rely, notably when up towards an armoured assailant. Nevertheless, that is greater than able to seeing you thru a couple of early-game encounters, and should even sometimes see you thru some intense late-game close-quarters fights the place you someway each miss all of your photographs along with your main weapons.
P92
- Ammo Type: 9mm
- Magazine Size: 15 (20 with Extended Mag)
- Body Shot Damage: 35/24.5/21/15.8/18
- Headshot Damage: 70/49/42/31.5
- Fire Rate/Reload Time: 0.135s/2s
A really uninteresting however nonetheless first rate pistol, the P92 options common harm, common reload velocity, common every part, actually. A great backup for while you run out of bullets for every part else, which is absolutely what pistols are for.
R1895
- Ammo Type: 7.62
- Magazine Size: 7
- Body Shot Damage: 55/38.5/33/24.8/28
- Headshot Damage: 110/77/66/49.5
- Fire Rate/Reload Time: 0.4s/7.5s
The R1895 packs extra of a punch than every other secondary slot weapon (minus the Sawed-Off, in fact), however a sluggish hearth charge and a slowwwwww reload velocity make it onerous to justify holding over any of the opposite pistols.
R45
- Ammo Type: 0.45
- Magazine Size: 7
- Body Shot Damage: 55/38.5/33/24.8/28
- Headshot Damage: 110/77/66/49.5
- Fire Rate/Reload Time: 0.25s/3.2s
Miramar has it fortunate, as a result of the R45 replaces the R1895 there, and improves upon it in some ways. Same harm, however half the reload time, twice the hearth charge, and simpler to regulate on the whole.
Melee weapons
Melee weapons aren’t value speaking about at size, as a result of they’re all near-identical in perform and harm. The one exception is the pan, which for some weird purpose offers extra harm than every other melee weapon; and what’s extra, whereas “holstered” it reveals the distinctive capability to deflect all photographs which collide with it, doing a masterful job of defending your bottom when you combat. So the pan is the clear winner, adopted by each different melee weapon, and at last your fists taking on the rear. Yes, I heard it. No, I’m not altering it.
PUBG Attachments
Before we go, right here’s a fast rundown on which attachments you may equip to which weapon. Of course, as with the remainder of this information, that is all topic to alter, and since there’s a variety of them, I like to recommend looking for the attachment sort of selection (Muzzle, Magazines, Stocks, and many others.) utilizing the search bar simply above the desk to view all of the attachments of that sort. Or you may hit the earlier/subsequent buttons slightly below the desk to cycle by all of the attachments on supply.
Attachment | Type of Attachment | Weapons it may be hooked up to |
---|---|---|
Half Grip | Lower Rail | M416, SCAR-L, UMP9, SKS, AUG A3, KRISS Vector, QBZ95, Mk47, Skorpion, MP5K |
Angled Foregrip (AR, SMG, DMR) | Lower Rail | M416, SCAR-L, UMP9, SKS, AUG A3, Beryl M762, Mk47, G36C, MP5K |
Vertical Foregrip (AR, SMG, DMR) | Lower Rail | M416, SCAR-L, UMP9, KRISS Vector, SKS, Tommy Gun, AUG A3, QBZ95, Mk47, Skorpion, G36C, MP5K |
Laser Sight | Lower Rail | P18C, P1911, P92, R45, UMP9, Vector, AUG A3, Beryl M762, M416, Mk47 Mutant, QBZ, SCAR-L, SKS, Skorpion, G36C, MP5K |
Light Grip | Lower Rail | M416, SCAR-L, UMP9, SKS, AUG A3, KRISS Vector, QBZ95, Beryl M762, Mk47, Skorpion, G36C, MP5K |
Thumb Grip | Lower Rail | M416, SCAR-L, UMP9, SKS, AUG A3, QBZ95, Mk47, MP5K |
Quiver for Crossbow | Lower Rail | Crossbow |
Extended QuickDraw Mag (SMG, Pistol) | Magazines | Micro UZI, UMP9, KRISS Vector, Tommy Gun, P1911, P92, P18C, MP5K |
Extended QuickDraw Mag (DMR, SR) | Magazines | M24, AWM, SKS, VSS, Mk14 EBR, Mini 14, SLR, QBU |
QuickDraw Mag (AR, DMR, S12Okay) | Magazines | AKM, M16A4, M416, SCAR-L, S12Okay, Groza, AUG A3, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C |
Extended QuickDraw Mag (AR, DMR, S12Okay) | Magazines | AKM, M16A4, M416, SCAR-L, S12Okay, Groza, AUG A3, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C |
Extended Mag (SMG, Pistol) | Magazines | Micro UZI, UMP9, KRISS Vector, Tommy Gun, P1911, P18C, P92, Skorpion, MP5K |
QuickDraw Mag (DMR, SR) | Magazines | M24, AWM, SKS, VSS, Mk14 EBR, Mini 14, SLR, QBU |
QuickDraw Mag (SMG, Pistol) | Magazines | Micro UZI, UMP9, KRISS Vector, Tommy Gun, P1911, P92, P18C, MP5K |
Extended Mag (DMR, SR) | Magazines | M24, AWM, SKS, VSS, Mk14 EBR, Mini 14, SLR, QBU |
Extended Mag (AR, DMR, S12Okay) | Magazines | AKM, M16A4, M416, SCAR-L, S12Okay, Groza, AUG A3, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C |
Choke (SG) | Muzzle | Sawed-off, S1897, S686 |
Flash Hider (DMR, SR) | Muzzle | M24, AWM, SKS, Kar98ok, Mk14 EBR, Mini 14, SLR, QBU |
Flash Hider (SMG, Pistol) | Muzzle | Bizon, Micro UZI, UMP9, Vector, MP5K |
Duckbill (SG) | Muzzle | S1897, S12Okay |
Suppressor (SMG, Pistol) | Muzzle | Bizon, Micro UZI, UMP9, Tommy Gun, Vector, P1911, P92, R1895, P18C, Skorpion, MP5K |
Suppressor (DMR, SR) | Muzzle | M24, AWM, SKS, Kar98ok, Mk14 EBR, Mini 14, SLR, QBU |
Compensator (AR, DMR, S12Okay) | Muzzle | AKM, M16A4, M416, SCAR-L, S12Okay, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C |
Suppressor (AR, DMR, S12Okay) | Muzzle | AKM, M16A4, M416, SCAR-L, S12Okay, Groza, AUG A3, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C |
Compensator DMR, SR) | Muzzle | M24, AWM, SKS, Kar98ok, Mk14 EBR, Mini 14, SLR, QBU |
Compensator (SMG) | Muzzle | Bizon, Micro UZI, UMP9, Vector, MP5K |
Flash Hider (AR, DMR, S12Okay) | Muzzle | AKM, M16A4, M416, SCAR-L S12Okay, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, G36C |
Ammo Loops | Stocks | S1897, S686, Kar98ok, Winchester 1894 |
Cheek Pad (DMR, SR) | Stocks | M24, AWM, Kar98ok, SKS, VSS, Mk14 EBR, SLR |
Stock (Micro UZI) | Stocks | Micro UZI |
Tactical Stock | Stocks | M416, Vector, MP5K, M16A4, MK47 Mutant |
Dot Sight (Crossbow) | Upper Rail | Crossbow |
15x PM II Scope | Upper Rail | SKS, Kar98ok, M24, AWM, Mk14 EBR, Mini 14, SLR, QBU |
2x Aimpoint Scope | Upper Rail | Bizon, UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12Okay, M249, Kar98ok, M24, AWM, KRISS Vector, OTs-14 Groza, Mk14 EBR, Mini 14, DP-28, AUG A3, SLR, QBZ95, QBU, Beryl M762, Mk47, G36C, MP5K |
3x Backlit Scope | Upper Rail | Bizon, UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12Okay, M249, Kar98ok, M24, AWM, KRISS Vector, OTs-14 Groza, Mk14 EBR, Mini 14, DP-28, AUG A3, SLR, QBZ95, QBU, Beryl M762, Mk47, G36C, MP5K |
4x ACOG Scope | Upper Rail | Bizon, UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12Okay, M249, Kar98ok, M24, AWM, KRISS Vector, Groza, SKS, Mk14 EBR, Mini 14, DP-28, AUG A3, SLR, Crossbow, QBZ95, QBU, Beryl M762, Mk47, G36C, MP5K |
Red Dot Sight | Upper Rail | Bizon, UMP9, AKM, M16A4, M416, SCAR-L, S12Okay, M249, Kar98ok, M24, AWM, SKS, Crossbow, KRISS Vector, OTs-14 Groza, Glock, P1911, P92, Mk14 EBR, Mini 14, DP-28, AUG A3, R45, SLR, QBZ95, QBU, Beryl M762, Mk47, Skorpion, G36C, MP5K |
8x CQBSS Scope | Upper Rail | SKS, M249, Kar98ok, M24, AWM, Mk14 EBR, Mini 14, SLR, QBU |
Holographic Sight | Upper Rail | Bizon, UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12Okay, M249, Kar98ok, M24, AWM, Crossbow, KRISS Vector, OTs-14 Groza, SKS, Mk14 EBR, Mini 14, DP-28, AUG A3, SLR, QBZ95, QBU, Beryl M762, Mk47, G36C, P1911, P92, R1895, P18C, Skorpion, MP5K |
Canted Sight | Upper Rail | Bizon, UMP9, AKM, M416, SCAR-L, SKS, S12Okay, M249, Kar98ok, M24, AWM, KRISS Vector, Mini 14, AUG A3, SLR, Beryl M762, Mk14, QBU, Mutant, QBZ, G36C, MP5K |
6x Scope | Upper Rail | Bizon, UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12Okay, M249, Kar98ok, M24, AWM, KRISS Vector, OTs-14 Groza, Mk14 EBR, Mini 14, DP-28, AUG A3, SLR, QBZ95, QBU, Beryl M762, Mk47, G36C, MP5K |
Well now, that’s about all we have now on every of the weapons at the moment in PUBG as of Update 29. If you’d prefer to be taught extra about how one can begin a match nicely and discover the weapons you’re on the lookout for, hop on over to any of our map guides. We have one for the primary map in our PUBG Erangel information, the PUBG Miramar information for the most important map, PUBG Sanhok for the smallest map, and PUBG Vikendi for the most recent and chilliest of PUBG’s locales.