Supersampling Mode added in PS4 firmware 5.50 brings a lot wanted boosts for PS4 Pro homeowners with 1080p TVs.
Supersampling Mode is one a part of the feature-rich firmware replace 5.50, which additionally consists of UI updates, the ability to set custom backgrounds, and extra.
In brief, what Supersampling Mode does is that it permits Pro-enhanced video games that don’t supply any upgrades to 1080p homeowners by default, to downsample their picture from the next decision – meant for 4k shows – to a 1080p monitor, thus making the picture a lot sharper. This is a system-level setting that makes utilizing a full-hd show with a PS4 Pro loads much less annoying.
In follow, what this does is enable for larger decision textures, and fewer jagged edges to be proven. Although that is large information for 1080p TV homeowners, Digital Foundry has discovered that the setting shouldn’t all the time be turned on.
In some video games, efficiency takes a success when supersampling is enabled. The Last Guardian, which suffered from frequent frame-rate drops on 4k screens, runs about as dangerous on a 1080p display when utilizing supersampling. When turned off, the sport affords a local 1080p possibility with a extra secure frame-rate, which produces higher efficiency however downgrades the visuals.
Call of Duty: Black Ops three is one other sport that suffers from the identical downside. Forcing supersampling prompts the sport’s 4k mode, which produces a lot worse efficiency in favour of enhanced visuals.
The report ends by saying that gamers ought to merely disable supersampling when the associated fee to efficiency turns into too large, however the vital factor is that it provides an possibility beforehand unavailable in some video games.
Firmware 5.50 is presently in beta, with no projected launch date.
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