Procedural constructing toy Townscaper will allow you to assemble pretty seaside villages

Procedural constructing toy Townscaper will allow you to assemble pretty seaside villages

This whimsical little seaside city builder is one other challenge by Oskar Stålberg whose tiny planet and city builder tasks RPS have marveled at prior to now. Unlike his prior browser-based experiments, Townscaper is being handled to some further polish and plans for a paid launch. It’s been on my psychological wishlist since earlier than it had a reputation, however now there’s a useful web page on the Steam retailer to assist me not overlook. Check out the trailer beneath for some extraordinarily satisfying pips and pops because the rainbow cities spring from the ocean.

Townscaper is extra of a toy than a game, maybe, however it’s pretty to take a look at. You’ll click on so as to add or subtract cube-ish chunks out of your creation, which the procedural constructing system will flip into coherent constructions. Carve a gap by way of the middle of a constructing, voila arches. Build two big towers beside each other, zam there’s some cute wash strains connecting them. Make an enclosed ring of buildings with nothing on the middle and boy howdy that’s now a stunning public backyard.

Importantly although, Stålberg says Townscaper has “no goal. No real gameplay. Just plenty of building and plenty of beauty. That’s it.”

Stålberg has been sharing work-in-progress gifs of Townscaper for months now, routinely including new procedural bits like stairs and wash strains and seashores to provide further aptitude to every creation. There’s extra work but, it appears, as Townscaper has been listed as a Steam Early Access challenge. Stålberg has said {that a} picture mode is one doable addition. Over on the Steam page, he says “I want to see how people interact with Townscaper to help me figure out what direction to take it and what features to add.”

As an individual who solely performs The Sims four by constructing homes, Townscaper is true up my alley. The tightly-packed and convoluted mazes of stairs, towers, and plazas remind me of Windfall Island from The Legend Of Zelda: The Wind Waker. I’ve at all times beloved the model, primarily as a result of it doesn’t exist the place I’m from. I’ll be fairly jazzed to mess around, pushing the little system’s guidelines to make neater and odder creations.

Townscaper lists June as a launch month for its Early Access model on Steam. Stålberg estimated pricing it round €5/$6.


Source

Oskar Stålberg, procedural generation, Townscaper

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