PlayerUnknown’s Battlegrounds: vaulting replace is again on take a look at servers with a brand new killcam, ballistics overhaul, extra

We’re now within the second spherical of testing for PlayerUnknown’s Battlegrounds 1.zero construct, AKA: the vaulting replace.

After a quick couple of days of testing last week, PlayerUnknown’s Battlegrounds take a look at servers are open as soon as once more.

There’s one other spherical scheduled to happen subsequent week, too, however precise particulars have but to be introduced. This week’s take a look at wraps up on Friday, November 24 at 7am UK, 8am CET (11pm PT November 23).

This construct options up to date vaulting mechanics primarily based on suggestions of the primary take a look at. You’ll discover new animations, and basic enhancements to the system. The replace consists of the two new weapons revealed this morning, within the DP-28 LMG, and the AUG A3.

The large ballistics overhaul PUBG Corp teased final week can also be a part of the replace. The developer posted a useful diagram displaying the completely different injury executed by the completely different weapon lessons to all physique components.

PlayerUnknown’s Battlegrounds: vaulting replace is again on take a look at servers with a brand new killcam, ballistics overhaul, extra

Speaking of main updates, the in-match UI has been fully overhauled, with a greater organised kill feed and nicer icons changing all the things we now have now. There’s now additionally a kill cam choice you may see on the finish of a spherical. There’s even new foyer music.

Here’s the up to date UI:

pubg_updated_in_game_ui_1

Anyone can take a look at all of this out by downloading the take a look at server model from Steam. Testing is offered for North America, Europe, and Asia for solo and squads in first and third-person.

See the total change log beneath:

Optimisation

  • Optimize character animations
  • Added LODs to additional optimize weapon rendering for lengthy distance
  • Optimized numerous world results
  • Optimized numerous UI components
  • Optimized the ocean by lowering wave results
  • Decreased terrain loading time
  • Decrease reminiscence utilization of characters

Animation

  • Additional vaulting animation for objects with a peak of approx. 60 cm or decrease (when holding down the Shift key)
  • Greatly lowered jacket/coat clipping situation when transferring in ADS whereas leaning

Gameplay

  • Reduced the hit injury for fingers and toes and elevated the hit injury on thighs and arms.
  • The therapeutic interval for bandages has been lowered to four.5 seconds from eight.5 seconds. The casting time and the quantity of well being restored are the identical as earlier than.
  • Players can now parachute and land on sure areas that weren’t beforehand accessible, together with the outskirts of the island
  • Added markings for zeroing distances on 15x scope reticle texture
  • Added new 4x reticle for 7.62mm weapons
  • Added new 4x reticle for sniper and SMG weapons
  • Added blur impact on the surface of scopes
  • Bullets now penetrate water primarily based on the speed of projectile (the quicker the speed, extra shallow the penetration)
  • Lowered digital camera place when proning in third-person
  • Decreased firing price of SKS and Mini-14
  • Increased sprinting velocity whereas holding DMR in fingers (now as quick as assualt rifles)
  • Decreased recoil for Mk14
  • 8x and 15x scopes can’t be hooked up to an M16A now

Item

  • Added DP-28. DP-28 will probably be spawned in world. It has a 47-round pan journal for 7.62mm. Sights and a 4x scope will be hooked up. It has low firing price however an extended efficient firing vary with excessive injury
  • Added AUG A3. The AUG A3 will be obtained from care packages. It’s a variant of a bull-pup assault rifle that makes use of a 5.56mm 30-round journal as normal and 40 rounds when prolonged. It has excessive muzzle velocity, excessive price of fireplace and low vertical recoil.
  • Kar98okay will now not be included in care packages. World spawn price of Kar98okay will stay the identical

UI/UX

  • Applied a brand new font for English
  • Improved designs for in-game HUD, choice window, stock, menu display screen, and system message field
  • Improved Solo/Team Play UI
  • Moved well being bars of group member(s) from the highest left nook to the underside left nook
  • Changed colours and markings within the mini map, world Map, and group checklist UI
  • Added indicators for group members to verify their standing (automobile, parachuting, alive/lifeless, DBNO, connection standing, and so forth.)
  • Improved interplay HUD
  • If there isn’t any extra room left within the backpack, the font will flip pink to point out that gadgets can’t be picked up
  • Improved the mini map and the world map
  • Decreased the saturation of the mini map to additional emphasize data of group members
  • Adjusted the colours of the world map to extend visibility of markers and different data
  • Players can verify group members’ FOV route by the world map and the mini map
  • When group members get on the identical automobile, a single indicator will seem
  • Moved the kill log from the underside left nook to the highest proper nook
  • Modified the design of the well being bar to point out the purpose for 75%. The bar is not going to flip pink when well being is beneath 75%
  • Added killcam function that may be present in Settings. Now gamers can verify killcams within the consequence display screen
  • For Duo and Squad modes, killcam will be checked in any case group members have died

Sound

  • Changed the foyer music
  • Improved automobile engine sounds
  • Added a sound that will probably be performed across the fringe of the blue zone
  • Added three completely different sound results for the pink zone (Sounds of bombs being launched. Sounds of bombs falling. Sounds of bombs exploding )
  • Added sounds when character jumps into water. Sound will probably be completely different primarily based on the velocity

Language

  • Added 4 languages: Italian, Portuguese (Brazil), Spanish (Mexico) and Chinese (Traditional)

Bug fixes

  • Fixed digital camera jittering for passenger sitting on the again of a bike with sidecar
  • Fixed the difficulty the place animations usually are not performed when bandages are used consecutively
  • Removed the pink circle that appeared on sure buildings when parachuting
  • Fixed the difficulty the place taking pictures was attainable when vaulting
  • Greatly lowered blurriness of the reticle whereas in ADS mode
 
Source

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