PlayerUnknown’s Battlegrounds developer Bluehole has introduced an enormous change to the discharge cadence of patches.
In a weblog publish on Steam, the developer stated that a change wanted to be made to how usually patches are launched with a view to enhance how the studio works, in addition to set sensible expectations for gamers.
As a end result, the staff is shifting away from the present cadence of 1 large month-to-month patch and 4 smaller weekly patches. From now till the official launch later this yr, you received’t see updates rolling out as usually as earlier than.
“We’ve found internally that being rushed to finish certain features, and having shorter QA test time between pushing updates caused more issues than it solved in regards to maintaining a high standard of quality,” the weblog publish identified.
That stated, check servers will stay open for when the studio needs to deploy a function, large or small. Not guaranteeing patches on a set schedule additionally means adjustments are allowed to take longer on check servers, hopefully leading to a smoother launch.
“This will result in our live build being more exciting for everyone and drastically reduce the amount of unforeseen issues,” the developer promised.
This is an enormous change for the sport, as PUBG’s fixed patches are sometimes cited among the many essential explanation why followers have belief in Bluehole to not let the sport undergo the identical destiny many Early Access titles have earlier than it. Naturally, the most important query now’s how this can have an effect on the quantity of recent content material being added to the sport.
“We want to thoroughly and truthfully emphasise that this will have absolutely no bearing on how much content we deliver, or how much we work on the development of the game” the weblog publish added. “… we want to emphasise to you that we are not winding down the development.”
“We will still inform our community with public patch notes outlining changes we’ve made with each update,” Bluehole stated in closing.
The studio additionally took a second to reiterate that this doesn’t influence the sport’s present schedule, and that Battlegrounds remains to be on observe for a full launch later this yr.
This is unquestionably a disappointing announcement, if fully comprehensible. While we might not have one thing thrilling to look ahead to each week or each month, we will at the very least hope that patches received’t break the sport after they do come out.
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