The PlayerUnknown’s Battlegrounds builders are altering the sport’s replace schedule. In an announcement on Steam, NA/EU partnerships supervisor says that “we will not have our weekly or monthly patches rolling out as often as before.”
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Harusol says that the workforce has discovered that “being rushed to finish certain features, and having shorter QA test time between pushing updates caused more issues than it solved in regards to maintaining a high standard of quality. We want to put our best content out, and ensure that everything we do is making the game more enjoyable with every update.”
Harusol is eager to make clear that this doesn’t imply that PUBG will likely be getting much less consideration from its improvement workforce. He clarifies that “although we may not release a weekly patch, we will utilize the test servers for significantly longer periods of time and deploy patches and hotfixes when necessary.” This change ought to make sure that stay builds ship with fewer “unforseen issues” however “will have absolutely no bearing on how much content we deliver, or how much we work on the development of the game.” The neighborhood will proceed to stored abreast of any updates, because the workforce will proceed to concern patch notes as typical.
Finally, Harusol says that “we would like to assure you all that we are still on-track to release our game as per our updated timeline, and we want to emphasize to you that we are not winding down the development.” The transfer is a major departure from the workforce’s inital plan, which might have seen daily updates to PUBG, however hopefully it means the workforce will be capable of cease working 14-hour days. PlayerUnknown’s Battlegrounds is due for a full launch on the finish of 2017.
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