The Game Preview model of PlayerUnknown’s Battlegrounds, which launched yesterday, is dealing with some issues.
PUBG was all the time going to launch on Xbox One in a state behind the place the PC model is correct now, nevertheless it’s a bit of additional again than we anticipated. Some more moderen additions are within the recreation (vaulting, for example, is undamaged), however there are additionally some features just outright missing from this iteration.
More urgent, proper now, are the efficiency points. Last week we had been instructed that PUBG would hit 30fps on Xbox One, nevertheless it looks like it struggles to try this, at the least at launch. There have been some fairly main texture pop-in issues, too. Digital Foundry has a superb run-down of the sport’s points, each on Eurogamer and within the video under.
As they level out, the sport seems to be “absolutely dreadful” within the opening foyer and through the airplane drop in the beginning, and the sport drops effectively under 20fps in a number of spots. As the match goes on, although, issues enhance – though the Xbox One X has a way more constant frame-rate, the Xbox One model can hit 30fps too. It simply “varies dramatically”, as they are saying.
As their write-up factors out, there appears to be some enter lag too, and all of this works collectively to make shoot-outs a bit difficult. From my very own expertise, the controller format can also be tough to come back to phrases with, with buttons usually serving a number of capabilities relying on whether or not they’re pressed or held.
As Digital Foundry factors out although, the sport isn’t precisely famed for its stability on PC, so that is, to some prolonged, to be anticipated.
If you’ve been taking part in it anyway (as I’ve), then take a look at Sherif’s guide to the game – he’s obtained loads of helpful recommendation.
PlayerUnknown Battlegrounds doesn’t have a particular launch date for model 1.zero on Xbox One, however we think about it’ll stay in Game Preview for some time but.
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