It was not too long ago confirmed that PlayerUnknown’s Battlegrounds can be coming to Xbox One in late 2017. It’s being printed by Microsoft themselves, presumably to assist pace issues alongside, however what does that imply for these on PC? Well, it appears to be like like it could imply some contemporary meat: Brendan Greene (PlayerUnknown himself) says that the staff are wanting into cross-platform play.
Are you new to PlayerUnknown’s Battlegrounds? Our beginner’s guide would possibly assist you win some rooster dinners.
In an interview with Gamereactor UK, he was requested about the potential of crossplay between PC and Xbox One.
“We’re still discussing this internally,” Greene informed Gamereactor UK, “we would like individuals to play collectively, after all, I would like each battle royale participant to play in opposition to each different, however we now have to do it pretty.
“So we’re nonetheless discussing it, perhaps we’ll just do controller vs controller, keyboard + mouse vs keyboard + mouse, one thing like that. But it is nonetheless up within the air; till we launch, we do not know. We’re going to should see, get the sport completed after which resolve.”
Of course, balancing a shooter for crossplay between PC and console is at all times going to be a problem. If they have been to create controller-only queues, certainly implementing that may add a complete new problem. From what Greene says, it seems like, above all else, truthful implementation is the factor holding it again above all else.
This follows on from speaking about how creating for the Xbox One goes to assist out with growth on PC – optimisation is one instance, as growth instruments for the Xbox One assist level out bottleneck, and given each platforms are developed for the Universal Windows Platform, fixes on one could assist the opposite. Optimising the sport would do properly for me, thanks.
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